So what exactly are you referring to? The SE5 modeled in RoF is the version with the 200hp Viper engine, nothing wrong with that. It does exactly what it should. Even the early SE5 versions where (marginally) faster than any Alb D.xx series fighter and had no trouble outclimbing them.
The same goes for the Camel, other than the topspeed, there's nothing wrong with it. Especially when you take a bit of fuel up to altitude. Everything except the topspeed matches historical references and data. The E retention issues you experienced are a problem with people gaming the game, nothing wrong with the sim. It's just the same as in IL2 with people flying around on bingo fuel to gain an advantage.
The same goes for the clouds, what do you excpect them to be? White walls? FYI they are not made of concrete but of water. Things don't just vanish in them you know. In comparison to RoF, as much as I hate to say it, clouds in CloD look like they came directly out of the stone age.
Then again, you're implying that the Hurricane was faster as the Spit or that the 109s PP was that slow? Seriously, you must be kidding.
As I said, there's no red whining involved, but you can be damn sure that people interested in simulations will do everything they can to get the devs to fix it to historical data, not to someone's personal likings. That goes for both sides of the fence.
|