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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1  
Old 06-04-2011, 08:10 AM
TomcatViP TomcatViP is offline
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Quote:
Originally Posted by 609_Huetz View Post
... the SE5 was a superb overall plane in climb, speed and very rugged and manouverable at high speeds.
Absolutely wrong in 1917

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Originally Posted by 609_Huetz View Post
While the Camel is too fast in game currently, this is being worked on AFAIK.
lol after more than a year ? by the way I don't care for the speed its the E. Even an educated reader like you shld know that.

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Originally Posted by 609_Huetz View Post
AI following through clouds is not only an issue on RoF
I was not talking abt AI not even mention any "I" at all. That's what is saden me

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Originally Posted by 609_Huetz View Post
When a Spitfire is slower than the Hurricane and the 109's prop pitch is so slow, that I can have dinner, light a cigarette and go out with my girlfriend
Why not take an history book and refine your knowledge.

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Originally Posted by 609_Huetz View Post
I am glad though that Luthier announced the FM fixes in his recent posts, maybe it's time for you to shelve CloD then as well. I don't think you will like what you will see: history.
Typical red whining end result.
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Old 06-04-2011, 09:14 AM
609_Huetz 609_Huetz is offline
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So what exactly are you referring to? The SE5 modeled in RoF is the version with the 200hp Viper engine, nothing wrong with that. It does exactly what it should. Even the early SE5 versions where (marginally) faster than any Alb D.xx series fighter and had no trouble outclimbing them.

The same goes for the Camel, other than the topspeed, there's nothing wrong with it. Especially when you take a bit of fuel up to altitude. Everything except the topspeed matches historical references and data. The E retention issues you experienced are a problem with people gaming the game, nothing wrong with the sim. It's just the same as in IL2 with people flying around on bingo fuel to gain an advantage.

The same goes for the clouds, what do you excpect them to be? White walls? FYI they are not made of concrete but of water. Things don't just vanish in them you know. In comparison to RoF, as much as I hate to say it, clouds in CloD look like they came directly out of the stone age.

Then again, you're implying that the Hurricane was faster as the Spit or that the 109s PP was that slow? Seriously, you must be kidding.

As I said, there's no red whining involved, but you can be damn sure that people interested in simulations will do everything they can to get the devs to fix it to historical data, not to someone's personal likings. That goes for both sides of the fence.
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