Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old 05-31-2011, 07:03 PM
Strike Strike is offline
Approved Member
 
Join Date: Jul 2010
Location: Norway
Posts: 684
Default

Quote:
Originally Posted by Feuerfalke View Post
Ever tried selling a game that you activated on your account?.
No, but you can sell your account.

Quote:
Originally Posted by Feuerfalke View Post
If a car has a problem, it's also returned and fixed.
Good thing is, the game has a problem, and incase you havn't noticed, it's being fixed, without having to return it.

Quote:
Originally Posted by Feuerfalke View Post
If roads, tires and fuel would be improved in the same speed computers are, you'd also get a lot faster the longer you have your car. That we have reached a point where transportation can't get much more efficient doesn't mean they were always this way.
Well, I'd rather say your computer is your car in this case, that ages etc. The roads are your games, a road is being built here, and it's long and enjoyable. It's just full of "under construction" signs everywhere. If you fail to see those signs, you might be in for a nasty surprise.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:08 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.