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#1
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Hi mate
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on the map if they not get hit, nearly unvisible and you can respawn them again EDIT: bombs and bomb crater works also but bomb crater are buildings don't use them on runways! Last edited by Longbone; 05-26-2011 at 12:15 AM. |
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#2
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You can also use a script to assign a airgroup to a target.
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#3
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Can't you simply have a negative z displacement and put any object under ground?
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#4
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Good idea, I will have a look at that and see if its possible. |
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#5
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Originally Posted by Ataros
View PostOnce I set 1st wp to attack target with a ship selected as target and 2nd wp attack area for Stukas. There were 3 Stukas in the same staffel I think. And all attacked 2nd target only ignoring the 1st one. Seems to be that attack area has priority over selected target. if you select two targets with select target then always the first target is bombed (Stuka uses all bombs together) other bombers not tested so far. Originally Posted by Flashman There is a bullet proof bucket? He is under static environment empty bucket Last edited by Longbone; 05-26-2011 at 11:41 AM. |
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#6
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What happens if the 1st target if destroyed already? Will they bomb it anyway or go for the 2nd one?
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#7
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if you have two groups the first group must have target1 destroyed before second group reaches waypoint2 then Group2 will attack target2. If the target is not destroyed second group will also attack target1. If you don't have a waypoint2 for group 2 then they will always attack target1 see attachment. If you use the empty bucket for both attackpoints they will also always attack target1 because it looks like the bucket can't be destroyed. A little bit confused? ![]() Sorry for my bad english
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#8
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#9
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![]() I will do a test EDIT: Yes they do it I tested with the bucket Last edited by Longbone; 05-26-2011 at 09:25 AM. |
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#10
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For instance if one target is already destroyed I want them search for another one nearby, e.g. 2-3 ships in a convoy. Another case is if bombers are loaded by one submission but targets loaded earlier by another submission you can not assign target to them directly.
BTW. Did anyone experiment with setting 2-3 waypoints with 'attack' task for the same group. Once I set 1st wp to attack target with a ship selected as target and 2nd wp attack area for Stukas. There were 3 Stukas in the same staffel I think. And all attacked 2nd target only ignoring the 1st one. I wonder if the latest target always has a priority or area attack always has a priority over target attack. Last edited by Ataros; 05-26-2011 at 09:38 AM. |
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