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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 04-25-2011, 01:05 PM
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philip.ed philip.ed is offline
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Ali, with that in mind, why not leave the community to do everything? because form looking at the mods for Il-2, nearly every aspect of the game can be improved....

honestly, until Luthier says something, we will never know. Either a lot of the features are placeholders, or they have really just given us a poor product which needs a lot of work.

They're working flat out at the moment, so I don't know if we'll get an official statement, but here's to hoping we will.
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Old 04-25-2011, 01:49 PM
sgt fury sgt fury is offline
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CFS2 enthusiasts have uploaded over time most of the original engine sounds for almost all the WW2 military planes.
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Old 04-25-2011, 09:56 PM
BOBC BOBC is offline
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Quote:
MadTommy ...Has ANYONE flown any of the featured planes at 10,000 feet? Using 1940 fuel? Whilst wearing a leather helmet?.. etc etc..

I'll answer my own question with a fair amount of certainty...NO.

I have no idea if the sounds are correct, they certainly sound good to me when i'm flying with my 5.1 headset turn up loud!

Youtube clips are not worthy of real critique. 99% of the 'realism' complaints on these forums have zero evidential backing. People are too used to movie effects which are comical. Real life is a lot duller!
Decent examples DO exist !

In cockpit DB605 noise, does the sim sound like this ? Its at 7mins 1 sec into the video, a decent length of in cockpit.


If this is an uncovered mic, then the human would hear a slightly more muffled version, but not by much. Cloth helmet with leather covered ear pieces. The Luft helmet WW2 would not mask the sound much, ever tried one on , I have. You can her speech just about with it on.

Also does the external sound like this ?

Have Oleg and team ever proven themselves with accurate engine sounds, as patches to their sims, just wondering if in fact they are capable ?

BOBC

Last edited by BOBC; 04-25-2011 at 10:01 PM.
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Old 04-26-2011, 01:03 AM
Havoc04 Havoc04 is offline
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@BOBC VERY GOOD example of WHAT does exist out there. Some of these fellows on this and other forums are either deaf or hate the idea of IMMERSION! Simulation basically comes in 2 parts Visual and Audio. Yep the visual is there and they have done a DAMN fine job.

Audio is where it lacks poorly and needs that to make it a TOPNOTCH sim (as well as other bugs) But its early days and i have faith that all will be soughted in time

Personally i'd love to know if most of these folks around here that played 1946 had added mods to improve the game not withstanding sounds and especially ENGINE sounds. Pot calling the kettle black really

Its not about wether i HAVE sat in a cockpit and heard a Merlin or Daimler rev at 4000rpm! Its about what sound GREAT and makes you feel you're part of the sim. The engine sounds atm DON'T do that!!! Fine if people are satisfied with what they have. Hats off to you, and I'm glad you like the stock sounds. But i think for the majority of others, its not very good at all. And would like to hear more. And yeah a lot of our hearing has come from movies, airshows etc. BUT its what we have heard that influences us.

Regards

Last edited by Havoc04; 04-26-2011 at 01:09 AM.
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Old 04-26-2011, 02:19 AM
Prop~Strike Prop~Strike is offline
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Quote:
Originally Posted by BOBC View Post
Decent examples DO exist !

In cockpit DB605 noise, does the sim sound like this ? Its at 7mins 1 sec into the video, a decent length of in cockpit.

BOBC
Wow....nice video.... When watching and listening to this, it really makes it obvious how proper sounds just have to be a part of this sim for real immersion. That is not just a plane - it is aviation art.

It will be great when all the sounds are corrected either by the developers or the community.

BTW.... check out the cockpit shadows in the video - they really look like the ones we have in the game... I bet they weren't affecting his FPS though!!
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