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FM/DM threads Everything about FM/DM in CoD

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  #1  
Old 04-24-2011, 05:00 PM
Kakashi Kakashi is offline
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Quote:
Originally Posted by Lixma View Post
Looks very much like IL-2's AI routines we're seeing. I actually wondered how hard would it be to just give the AI the same FM limits as the players' so we wouldn't see any more high speed acrobatics. But I imagine we'd then see a huge increase in the AI planting themselves into the ground because they tried to pull off some daft manoeuvre in a plane no longer able to pull it off. I really don't envy the programmers on this issue....must be a nightmare.

Mind you i've been very impressed with some of the AI i've encountered while flying 1v1 duels.
I read somewhere that this superhuman AI characteristics came into the play because players would always beat them if they have regular limits. Cause its hard to build a good AI that will be able to best a descent player in a 1v1.

You know what to some extend yes why not?! But only on FIGHTERS !!!! How are you going to give heavy bombers the possibilities to out maneuver a spitfire !!! It completely kills the immersion for me! Even an extremely good pilot can not out maneuver a fighter with a bomber! They are supposed to be moving targets !!! xD If a bomber could out maneuver fighters, then why bother with all the turrets/fighter escort?! xD

Anyways hope they fix it for bombers definately, and bring it down a notch for fighters!

Quite frankly it wouldn't matter to me, I still can't play this game right now
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Old 04-24-2011, 05:10 PM
kimosabi kimosabi is offline
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Well if you, in a fighter, gets outmaneuvered by a bomber, even if the bomber AI has perfect trim and all seeing eye etc. that's a PEBKAC phenomenon. Level up!
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Old 04-24-2011, 05:13 PM
CharveL CharveL is offline
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First off, I'd agree that the AI needs this fixed and improvement in general, but it's not as bad as you make it out to be. Well, the bomber barrel rolls are...odd...but I'm also sure it's fairly high up in the priority list.

Secondly, it's simply not currently feasible to give AI the same FM as the player. You think the game is resource hungry now, just add in one or even two AI planes with it and you'll quickly see the point of necessity for the canned AI routines.

With that said, there is a lot more complexity under the hood of CoD's AI than IL2, especially in terms of relative skill levels, situational awareness and decision making. Stuff you don't see that isn't so blatantly obvious as the behavioural bug with the manic barrel rolls.

I doubt it will be all that long before it is addressed.
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