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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 04-20-2011, 10:49 AM
winny winny is offline
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Join Date: Sep 2009
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Quote:
Originally Posted by Fredfetish View Post
Mr winny 9600 round per minute still makes 160 a second. Yes this is also in theory since I don't have 9600 bullets to divide into equal portions to prove it to you. So in regards to all the arguments I presented, you come up with 32kg compared to 9000kg? Sorry, I’m not even going to comment on how irrelevant this remark is.
Anyway, if you fit the plane all with tracers, this will give you more of an indication of the rate of fire (which is still a bit low considering what is supposed to be spewed)
The fact that you think weight of fire is irrelevant just proves that you're only interested in what you think about this. Why is it irrelevant?
My knowledge on the this subject is good.

I'm well aware that the RoF of the 8 x .303 is 160 per second, I'm also well aware that the grouping from a moving platform into a moving target would not be tight or as you put it hitting a 'dime'. There are simply too many variables. Also as I said earlier I'm talking RL.

So, why did the RAF change over to cannons, why did the LW remove AP from thier ammo belts? Why didn't every german bomber that was hit with a good burst not fall appart? Because it's not as simple as you're trying to make out.

What exactly is your point? That you should be sawing aircraft in half?

Last edited by winny; 04-20-2011 at 10:51 AM.
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