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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 04-16-2011, 07:16 AM
JG301_HaJa JG301_HaJa is offline
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+1 on this.
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  #2  
Old 04-16-2011, 07:59 AM
jimbop jimbop is offline
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+1 for realism, make the simpler version an option
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  #3  
Old 04-16-2011, 09:44 AM
Buzpilot Buzpilot is offline
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+10
If it's not broken, don't fix it
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  #4  
Old 04-16-2011, 09:49 AM
fantated fantated is offline
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+1

Agree 100% with OP.

Cheers

/Ted

PS

I waited over a year to post on something really worthwhile and important.
I´ve always had faith in the developers to make this sim shine, so taking something away is a bit, well, sad really.

Anyway, keep up the good job.

Last edited by fantated; 04-16-2011 at 09:53 AM.
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  #5  
Old 04-16-2011, 09:51 AM
HamishUK HamishUK is offline
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I am kind of getting fed up with this. We go from one extreme to another in these patches. A few people moan about something and suddenly it is changed...not just a small amount but drastically.

The whole negative G cutout was not an issue per sa more of a very slight tweak so it wasn't on such a hairline when flying straight and level in a well trimmed aircraft. What we have now is a Spitfire that can match the 109 in a dive.

The bouncy instruments is probably a compromise. No one can validate whether the needles bounced as much as they do in the game so rather than drastically get rid of the bounce completely just reduce the amount of bounce slightly.

It's a game of compromise not one of extremes. I want realism but at the same time not one of us can validate the exact details of a Spit Mk1.

So Luthier get a grip and rather than go from one extreme to another just tweak slightly for the greater good!
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Old 04-16-2011, 10:06 AM
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SV_MadisonV44 SV_MadisonV44 is offline
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+1 for sure

If people asked for digital display in cockpit would you do so ?
please keep on track ...
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  #7  
Old 04-16-2011, 10:10 AM
Jotaele Jotaele is offline
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+1
Im with HamishUK, If peoples complain about mechanical instruments do not means that we want electrical one, this is the oposite extreme. Mechanical intrument aould have been programed much better, and do not vibrate for all the event in the game in same intensity, wind guts, engine failures etc...
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  #8  
Old 04-16-2011, 10:45 AM
utu utu is offline
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Yes, keep the realism, the cut out was not a problem here. But I'm wondering why the Spit and the other planes are shaking the epileptic dance above 10.000ft. Since the last patch the shaking is slightly improved, I think it is caused by the carburetor, but how to avoid the shaking? I don't think that the real pilots were sitting on epileptic machines...
Also the instruments shaking is useful, in the real erly Spit, if the rpm needle shakes -100/+100 rpm it means there is a problem with one of the magnetos.

ps
the shaking problem is at full CEM. When you set the full automatic pilot, the shaking disappears, as well the cut out. Maybe the Ai is flying without full CEM?

Last edited by utu; 04-16-2011 at 10:51 AM.
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  #9  
Old 04-16-2011, 10:55 AM
Plt Off JRB Meaker's Avatar
Plt Off JRB Meaker Plt Off JRB Meaker is offline
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+1

Please keep the realism,it's what brings the sim to life,do away with it and it becomes just a game not a sim.

Everyone can fly in a game,but to fly a sim is far more challenging,and personally it's why I purchased the COD.

I hope your reading all of these threads Luthier you're customers are politely telling you something that is dear to their hearts.
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Old 04-16-2011, 11:05 AM
F19_Deathlok F19_Deathlok is offline
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+1 Agree!

1. Realism should always be first priority. Each step away from realism should be an option where we can choose whether or not we want it in game.

War was NOT fair, choose other means than dumbing down realism in case of gameplay balance.
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