Quote:
Originally Posted by Matt255
Oleg explained why they didn't implement DX11 support yet.
If CloD would have bugged DX11 support at release, the same people who now complain that CloD won't have DX11 at release, would be the first to complain that they implemented DX11 support that doesn't work properly.
I honestly don't see the problem, better have "inferior" DX10 support now and look forward to refined DX11 features in the future.
If you really need DX11, then wait until they implemented it and play something else instead.
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Again your completely missing the point, Its not just about how the game will look, If DX11 had been implemented into the game successfully it would allow the game to run a hell of a lot better, features would most likely not have been dropped and Oleg wouldn't have had to spend so much time 'optimising' in order to get a playable FPS. Why do you think that the dev's are going to revisit the DX11 problem, it simply because it will most likely allow them to implement all those features that they first impressed us with in early interviews.