Quote:
Originally Posted by swiss
Huh?
First is a joystick, second a plane.
To simulate the forces you just reduce the output(f.i. 25 when it's actually 100).
Maybe I didn't get your point.
No? It shouldn't?
Please, feel free to explain how this works in RL.
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The aim of the trim controls is to relieve the pilot of pulling or pushing the stick with a constant force all the time; that can be tiring. Even the joystick forces can be tiring if you got to hold it quite far away from its neutral position. Among other things, this high constant force makes the hand control the stick in an imprecise manner, with the flight curve getting wavy.
That has been exactly the case using the exponential control curves the game offers for the potentiometer sticks. These are intended to deal with the 'noise' problem of the potentiometers. Namely, in the vicinity of the neutral, the noise can be stronger than the stick signal, twitching the plane and making it shudder all the time. If you reduce the stick output in the zone near to the neutral point, you reduce this shuddering - and farther away the noise effect is less noticeable.
That was the ratio behind the stick output tables of the IL2. Still, using them had several disadvantages; among them - you had to swing your stick far out to get a strong control output. That means, if you wanted to climb constantly, for example, you had to push the stick hard back; moreover, reacting exponentially, the stick output would start growing steeply with each millimeter you pulled, making the precise control impossible; your climb curve looked like a wave.
So the the trim controlls in the Il2 are really necessary if you are using the potentiometer stick and the exponential output curve it needs. Or if you fly any of the pronounced energy fighters like the P38 and don't want to throw away an ounce of energy. For the lesser mortals like me with a hall sensor stick- the hand alone gives a control that is precise enough in most cases.
That is what I meant, and I hope i could explain it, too; if not, do feel free to ask, please.