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Star Wolves 3D space RPG with deep strategy and tactical elements

 
 
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Old 01-26-2011, 05:45 AM
k1net1cs k1net1cs is offline
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Join Date: Jan 2011
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Quote:
Originally Posted by Rolotomasi View Post
defend role need to be improve. they should not chasing the enemy across the system. go back to target after some range.
I think a pilot with the defend role attacks whichever ship that attacks the team leader & member(s), and doesn't pick an enemy on its own...so if he/she doesn't 'see' anyone attacking the team, he/she won't shoot at anyone or help attacking.
The probable reason a defending pilot may chase an enemy too far from the wing formation is because the enemy ship is still 'locking on' the team leader, but needs some distance for its next attack run.

Quote:
Originally Posted by Rolotomasi View Post
maybe rank to join gen1 fighter instance b4 you could enter gen5 instance. if straight to wyvern mkII & T ship, it could get bored fast.
Isn't this already been implemented on SW3 Civil War?
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