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Crossworlds Campaigns Questions, strategies, hints and other info about campaigns in KB: Crossworlds.

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  #1  
Old 01-11-2011, 04:02 PM
Kings Bounty Hunter Kings Bounty Hunter is offline
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Originally Posted by ckdamascus View Post
If you have Level 3 Summoning and Dragon of Chaos, this is what I normally did.

Round 1: Oil Mist + Ancient Phoenix (or Dragon of Chaos)
Round 2: Oil mist again or some other de-buff, and Ancient Phoenix (or Dragon of Chaos).

The Summons would do the initial hits, my Black Dragon would hit whoever could no longer retaliate. Red Dragons would follow up as well.

Rune Mages always had at least 17 runes (or 18?) to get Sheep. I split the Rune Mage stacks into two so I could increase the odds of inflicting sheep.

So my primary army was Black Dragons, Red Dragons, and dual stack Rune Mages. I beat the game with about 34% damage total from Ancient Phoenixes.

I occasionally had Shaman guest-star as my 5th slot. For the really hard battles, I slapped in the obligatory Black Knights.
Well that would save me cadstin target and stone skin. My beloved mages and inq's would have to be fired though.

I might just finish of Montero then fly around all theisland collecting crystal as my (dragon of chaos) isonly lvl1 and summon lvl 0 atm.

ta muchly for the tip
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  #2  
Old 01-11-2011, 04:20 PM
jake21 jake21 is offline
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So after finishing a couple of no loss games on impossible I decided to play on easy. Easy is pretty easy.
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  #3  
Old 01-11-2011, 05:40 PM
ckdamascus ckdamascus is offline
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Originally Posted by Kings Bounty Hunter View Post
Well that would save me cadstin target and stone skin. My beloved mages and inq's would have to be fired though.

I might just finish of Montero then fly around all theisland collecting crystal as my (dragon of chaos) isonly lvl1 and summon lvl 0 atm.

ta muchly for the tip
Well, it works a lot better if you have Belt of the Victor though.

Ideally you want to get a fair amount of defensive items too to keep the Summons alive longer. Int is good, but you probably want a mixture of defense and mana. Being able to re-summon immediately after one of the summons dies is huge since they can act in the same turn as summoned.

The Ancient Phoenix can help resurrect rune mages and red dragons, but not the black dragons.

Rune mages resurrect the black dragons if needed.

You keep re-casting either summon to keep doing damage and they tend to draw a lot of aggro.

@jake21
Haha, yeah I can't imagine playing it on easy now. I wonder if I could take out the bosses with just Black Hole. It might almost seem fun to try hmmm.
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  #4  
Old 01-13-2011, 11:43 PM
Kings Bounty Hunter Kings Bounty Hunter is offline
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Because I haven't used an offensive spell in years what do you suggest? I need an area spell. I never bothered with Armageddon or Geyser in the original game and i've seen Death Star....

Is a spell that does Astral damage the best then? Soul Drain was excellent in KB
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  #5  
Old 01-17-2011, 04:51 AM
ckdamascus ckdamascus is offline
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Originally Posted by Kings Bounty Hunter View Post
Because I haven't used an offensive spell in years what do you suggest? I need an area spell. I never bothered with Armageddon or Geyser in the original game and i've seen Death Star....

Is a spell that does Astral damage the best then? Soul Drain was excellent in KB
For area effect,

Black Hole is the best, hands down.
Geyser is really good though.

Armageddon does a LOT of damage, and is close to Black Hole (but it does burning though), but it hurts yourself.

Well, soul drain is not area effect in crossworlds.

Not sure on the others. Fireball and fire rain all seemed really inefficient for damage. I'm just too used to insane damage and the fact that you have to properly target those spells, doesn't seem so great.

If you have a lot of targets, black hole clearly does the most aggregate damage.

However, one of the most mana efficient spells for the damage it does is... kamikaze! Too bad it is semi-tricky to use. Basically, use it on a disposable summon, let the summon get surrounded.. and.. bam.
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  #6  
Old 01-17-2011, 11:50 PM
atlatea atlatea is offline
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Fire rain depends on how high your int in early game.

If by any luck, you can get to 30 int at verona, it can be useful.

However i rate ice snake and lightning better than fire rain, ice snake is like mass slow (if you manage to score it), and lightning is also super mass slow for only 1 turn.

Lightning also good againts droids and dwarves.

They're indeed inferior to geyser and black hole, but believe me, most of the time i spent on mage class is with destruction mage build, trust me that those three are not that bad even in impossible difficulty (yeah, i said impossible difficulty and i'm not joking), in some cases you better cast them than black hole or geyser.

It also depends on your units though, if you use mostly crowd controler units, then those three is useful, especially ice snake and lightning.

As for fireball, this one is indeed suck.

Last edited by atlatea; 01-17-2011 at 11:54 PM.
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  #7  
Old 01-20-2011, 06:07 PM
jake21 jake21 is offline
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ckdamascus - have you gone back and figured out where the 93'rd quest came from ?
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  #8  
Old 01-20-2011, 08:39 PM
ckdamascus ckdamascus is offline
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ckdamascus - have you gone back and figured out where the 93'rd quest came from ?
I have not, although I am best equipped to do so as I have saved games from both, and can write it all down and cross reference them. Poo. Not fun. Haha.
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