Orcs on the March thread
			 
			 
			
		
		
		
			
			I know there's plenty of threads on issues relating to this campaign already, but I thought this could be specifically a gameplay thread.  
 
So, it's like Armored Princess, but with orcs. On Debir I notice a few changes, such as the orc guy on the pier and the island with the mysterious lights. Haven't finished Debir yet but I'm very pleased with a couple of the new units.  
 
Blood Shaman - probably prefer the old Shaman, but I haven't got my adrenaline high enough yet. 
Orc Tracker - pretty nice, can spawn units 
Engineer- my favourite new unit so far. Very useful. Shock Grenade can potentially blind most of the enemy, and spawning droids is fantastic. Great.  
 
Not having a problem with no-losses so far (level 3 Paladin) but I'll need some Paladin units soon. I think I can turn Guardsmen into Paladins or something, using the new scroll thingy?
		 
		
		
		
		
		
		
		
		
	
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