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| Crossworlds Campaigns Questions, strategies, hints and other info about campaigns in KB: Crossworlds. |
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#1
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My god this is a grind, I think i've started with an unlucky setup here. lvl 11 A1 D4 Int24 and fireball and flaming arrow does about 500 damage, poison skull cant be trusted to do sufficient damage. I don't have target and trap isn't that dangerous atm.
I find myself playing for a bit then getting pissed off and turning game off. |
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#2
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Well, if you want, you can switch to both droids (repaird droids split to 2 as always), 2 other slots is up to you, if you want easy game i recomend the last 2 slots to dragons. Always work in most situation, especially if you prefer no loss or no map kitting game or both. The most important spell is stone skin, and divine armor againts magic attacker.
The only downside is you are forced to use the boring droids untill you reach your prefered army setup. |
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#3
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Quote:
I didn't realize there was a Physical Resistance stat back then. I figured there had to be a faster/better way. |
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#4
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if only i was so lucky!PS Unless of course you're playing warrior! |
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#5
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But warrior is never a grind; I've been playing mage impossible no kill; at level 25 i'm finding it to be a bit of a grind. I've done most of montero but tekron and ulmska are still too hard (no kill). Hum. Where oh where will i find my next couple of levels...
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#6
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Try dersu.
That island is in the same level as tekron and umka. |
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#7
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No map yet
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#8
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I think you can get the map in verona or montero.
If you're lucky with spell, unit and artifact setup, i think you can also get elon map from verona. |
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#9
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Wouldn't Dersu be the most difficult of the three with all those shaman?
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#10
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I think it's somewhat random, sometimes tekron is the hardest, especially the dragon hero.
And 2x cast is mage greatest weapon, there are several option to deal with shamans. Without very high int, i usually get a fast and high initiative unit (like green dragon or red dragon or horsemen or unicorn or orc veteran), stone skin lv 3 and target lv 3. Archmage is also needed in some cases, you can also add divine armor, but stone skin 3 + magic shield usually suffice. Just cast stone skin lv 3 + target lv 3 on the dragons or horsemen, then charge them off to those shamans, then archmage cast magic shield. They won't even have a chance to do their magic axe or anything that is astral attack. Last edited by atlatea; 12-04-2010 at 06:02 AM. |
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