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| King's Bounty: Crossworlds The expansion to the award-winning King’s Bounty: Armored Princess. |
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#1
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You are quite possibly insane. But your travelogues are entertaining reads despite(or perhaps because of) this.
Basically, keep going |
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#2
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They also let you see what the top strategies are. It pleases me that I figured out some of them before hand!
But I am always learning, so I am curious, even with a summon meat shield, when your royal snakes attack, doesn't the enemy retaliate against them later on? (not counter attack since they have no retaliation, but sometimes they don't take the bait/summon and go for your royals). Do you just take the hit and resurrect later? If so, why royal snakes? They seem so fragile! Or do you do the dance, where you hit after everyone attacked, then since they have the initiative bonus, you walk back one step, let the meat shields take the hit, then go back to hit again? Although cheer only lasts for some time, and doesn't work on royals, does it? I almost want to dump my assassins right now for similar reasons. |
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#3
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Quote:
There are few reasons why i picked royal snakes. 1) Due to limited resurrection capabilities i wanted a unit which does huge amounts of damage without retaliation. You see, after initial paladin's resurrection, which is admittedly quite powerful i could only do cca 20% phantom on paladins because of distorsion 1 (investing in intelligence to boost it is weak), so i had to play conservatively throughout the whole game. I mentioned earlier that summons get fairly strictly positioned in the middle of the battlefield for blocking enemy melee from reaching my back ranks, but not far out of reach of paladins and fragile snakes. Yes, snakes always wait & hit & run. they stay 90% of times out of reach of enemy melee. If it comes to worst, you can always cast time back level 1 on them. Sometimes it meant skipping a turn with snakes completely. Snakes by themselves will eventually max out your battle alchemy medal, so they are in the middle of my setup and attack the biggest enemy incoming melee unit so they can poison it. 2) you can argue that i could have picked much stronger knights instead, which won't go down easily. They are slow, but would only have to walk to the middle of battlefield due to my strategy of holding enemy forces there with summons. Or versatile horsemen. The point i was trying to prove was the game can be beaten with fairly ordinary units. My setup may be decent, but not the most powerful. I could have picked demonologists as well etc. The same goes for equipment. Believe it or not i did not use scanner in order to have favorable start. Just started the game to see what I find and make it somehow. With scanner i would have been obsessed with getting the best equipment, but i did not want it like this. Just out of curiosity - what equipment i am talking about? Definitely belt of the winner (+50%defence +1 speed), slippery cuirass, maybe scaly set, knight set,snake boots..My number of unused runes could be easily improved by 30, since i have not found any of +10runes/50victories items. And the same goes for wanderer scrolls. I was determined to get to k-tahu without using these boosts. And again, it goes the same for using of any kind of overpowered combos, level 5 units, or kiting.It is very challenging but that's how i like it. Each battle - Mistikus, Moro, Shenobi etc etc. have their own story and ministrategy.Sometimes i was waiting for the train from work, just standing there thinking how i am going to beat that stupid guy |
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#4
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Actually, as I finished writing it, I remembered your distortion level 1 limitation and how turn back time only works on level 1-3 at level 1.
That alone is a huge reason to go with royal snakes. I was also just curious if you had to do hit and run since I actually find soft, but hard hitting no-retaliation units harder to use effectively (hit and run doesn't seem as efficient at times) than stronger tanks. Yeah, I think I spent too much time thinking about this game too. Haha. |
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