Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik

IL-2 Sturmovik The famous combat flight simulator.

Reply
 
Thread Tools Display Modes
  #1  
Old 10-01-2010, 11:30 PM
bf-110's Avatar
bf-110 bf-110 is offline
Approved Member
 
Join Date: Feb 2009
Location: SP,Brasil
Posts: 465
Default

B.R.20...Magnifico!!!!
Reply With Quote
  #2  
Old 10-01-2010, 11:39 PM
He111's Avatar
He111 He111 is offline
Approved Member
 
Join Date: Jan 2009
Location: Newcastle, NSW, Australia
Posts: 707
Default

Excellent work! but did i see an italian fighter attacking a wimpy from behind?? .. not the best tactics, maybe an inexperienced pilot?

My $100 is burning a hole in my pocket!

He 111.
Reply With Quote
  #3  
Old 10-02-2010, 12:17 AM
Chivas Chivas is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,769
Default

The Terrain and Clouds are looking really good in todays screenshots. I'm ecstatic that the developers didn't go the route of some IL-2 map modders who went with satellite photographs to develop their terrain. Satellite photo realistic terrain looks decent at high altitude, but its total crap when flying at lower altitudes.. SOW terrain can be steadily improved upon in future updates, while satellite terrain will always look like crap.
Reply With Quote
  #4  
Old 10-02-2010, 12:23 AM
major_setback's Avatar
major_setback major_setback is offline
Approved Member
 
Join Date: Oct 2007
Location: Lund Sweden
Posts: 1,415
Default

Nicest clouds we've seen yet!
__________________
All CoD screenshots here:
http://s58.photobucket.com/albums/g260/restranger/

__________


Flying online as Setback.
Reply With Quote
  #5  
Old 10-02-2010, 01:03 AM
Tree_UK
Guest
 
Posts: n/a
Default

Look at the bullet/canon damage in screen shot number 4 and then compare it to this, something has gone very wrong here IMHO. The damage in screenshot no: 4 looks like a black bitmap splodge over the top of the skin.





Last edited by Tree_UK; 10-02-2010 at 01:08 AM.
Reply With Quote
  #6  
Old 10-02-2010, 08:45 AM
Baron Baron is offline
Approved Member
 
Join Date: Dec 2007
Posts: 705
Default

Quote:
Originally Posted by Tree_UK View Post
Look at the bullet/canon damage in screen shot number 4 and then compare it to this, something has gone very wrong here IMHO. The damage in screenshot no: 4 looks like a black bitmap splodge over the top of the skin.





Yes it looks differant and while we are at it, tell me, what graphics setting is used in those last screens in this weeks update.

Im just asking since u seem to know something/alot the rest of us dont.

Last edited by Baron; 10-02-2010 at 08:47 AM.
Reply With Quote
  #7  
Old 10-02-2010, 10:07 AM
Feuerfalke Feuerfalke is offline
Approved Member
 
Join Date: Jan 2008
Location: Germany
Posts: 1,350
Default

Quote:
Originally Posted by Baron View Post
Yes it looks differant and while we are at it, tell me, what graphics setting is used in those last screens in this weeks update.

Im just asking since u seem to know something/alot the rest of us dont.
Nah.

Tree is just very thoroughly when it comes to find something negative.

And very creative to make an oddity a big life-threatening issue.

Last edited by Feuerfalke; 10-02-2010 at 10:11 AM.
Reply With Quote
  #8  
Old 10-02-2010, 10:12 AM
Tree_UK
Guest
 
Posts: n/a
Default

Quote:
Originally Posted by Baron View Post
Yes it looks differant and while we are at it, tell me, what graphics setting is used in those last screens in this weeks update.

Im just asking since u seem to know something/alot the rest of us dont.
Well thats just my point Baron, we have not seen any high res screen shots with aircraft over terrain, the only high res aircraft we have seen are the ones against a standard blue WIP background. It would be nice to have just one screenshot with everything in high res and in DX11, considering that the game is effectively finished according to Oleg, with just bugs to iron out you would think that such a screen shot wouldn't be a big ask. It just seems strange that the subject as been ignored or swerved.
Reply With Quote
  #9  
Old 10-02-2010, 01:04 AM
Ctrl E Ctrl E is offline
Approved Member
 
Join Date: Apr 2008
Posts: 250
Default

Looks awesome to me 0leg. Can't wait to play this baby.
Reply With Quote
  #10  
Old 10-02-2010, 01:31 AM
Bearcat Bearcat is offline
Approved Member
 
Join Date: Oct 2007
Location: Northern Va. by way of Da Bronx
Posts: 992
Default

I have a question about the damage model.. I know that leaks and such will be modeled... and I expect them to be well done.. but in the case of say an oil leak.. as in I am shooting a bandit.. I hit his engine and he starts to spew oil... or even if I get hit and I spew oil.. those leaks should only last for a limited duration and shortly after they stop one would expect the engine to seize up correct? I am also thinking that whatever the effect is it will be animated... yes?
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 12:51 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.