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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 09-11-2010, 02:14 AM
Flying Pencil Flying Pencil is offline
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Originally Posted by winny View Post
If this was a photograph of a real Fw-200 then all of these questions would be valid. However, this is what happens to an FW-200 in SoW when it catches fire, because that's how they've programed it, and, no doubt, the countless other aircraft in the game. the fire has to be able to happen at anytime and any number of times during a game. To expect 100% photorealistic flames on demand, on top of everything else this sofware has to do is stupid. To then take it down to what's flammable and whats not inside the individual aircraft is again a symptom of unrealistic expectations and pointless over-complications that seem the norm.

I can still tell the difference between a million dollar hollywood CGI explosion and a real explosion. Your expectations are too high.
And your expectations are too low.

Most of the people in this forum have seen films of REAL aircraft on fire, with the poor souls on board, going down. They have a good idea what it looks like.

Storm of War is a game/sim based on REALITY. To shortcut major effects like a realistic fire effect destroys the simulated reality this game tries to deliver, and what you, me, and everyone else will pay a huge amount for (including price of hardware).

You, winny, are in NO position to make a judgment call on this, nor am I to insist it should be done different. It's completely up to Oleg and team to decide if it's good or needs more polish.

If you disagree with me, make it brief, don't fill out topics with useless chatter wasting everyone time to read it, including Oleg's.

Thank you.

Last edited by Flying Pencil; 09-11-2010 at 02:21 AM.
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  #2  
Old 09-11-2010, 02:23 AM
AndyJWest AndyJWest is offline
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Storm of War is a game/sim based on REALITY.
But are your expectations of it based on reality? Just how often do you expect to be flying an aircraft close enough to a burning bomber to be able to see that the flames are 2m further forward than you'd expect them to be? If minor details are that significant to you, I'd suggest you avoid computer simulations. They don't model reality exactly. They can't. They never will. Some of us have enough imagination to accept this, and enjoy them for what they are.
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  #3  
Old 09-11-2010, 08:15 AM
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DB605 DB605 is offline
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Originally Posted by AndyJWest View Post
But are your expectations of it based on reality? Just how often do you expect to be flying an aircraft close enough to a burning bomber to be able to see that the flames are 2m further forward than you'd expect them to be? If minor details are that significant to you, I'd suggest you avoid computer simulations. They don't model reality exactly. They can't. They never will. Some of us have enough imagination to accept this, and enjoy them for what they are.
+1, exactly.
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  #4  
Old 09-11-2010, 09:27 AM
winny winny is offline
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Originally Posted by Frantishek View Post
And your expectations are too low.

Most of the people in this forum have seen films of REAL aircraft on fire, with the poor souls on board, going down. They have a good idea what it looks like.

Storm of War is a game/sim based on REALITY. To shortcut major effects like a realistic fire effect destroys the simulated reality this game tries to deliver, and what you, me, and everyone else will pay a huge amount for (including price of hardware).

You, winny, are in NO position to make a judgment call on this, nor am I to insist it should be done different. It's completely up to Oleg and team to decide if it's good or needs more polish.

If you disagree with me, make it brief, don't fill out topics with useless chatter wasting everyone time to read it, including Oleg's.

Thank you.
I'm pretty sure the devs also know what fire looks like. Fill out topics with useless chatter!? I've posted less than 10 times on here. I stand by what I said.
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  #5  
Old 09-11-2010, 10:32 AM
Feuerfalke Feuerfalke is offline
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Just one question: Do you really insist that Oleg should move more people from making physics, damage or map-modeling to create more realistic flames, smoke and explosions that render at 80FPS on your medicore PC?

How else would you describe your ... input as constructive criticism?
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  #6  
Old 09-11-2010, 11:09 AM
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philip.ed philip.ed is offline
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It's Oleg's choice whether the contructive-critiscism is used or not. Whine all you want after every post or every topic where someone posts something that they feel can be tweaked. All you comment does is turn a perfectly acceptable topic/post sour. If you think the person(s) are polluting the topic by saying their knit-picks, then your doing the same by starting the same argument every week.

Some people feel that constructive crticism is helpful; others don't, and then again other people have different measures for it. We're all different and similar in many ways, so you can't please everyone with every-post. So please, stop slamming others when they write a post. Just leave it out, and you'll find the forum will be a lot friendlier.

Here's an example; if I hadn't told Oleg (and another person I know on this forum told Oleg too) that the RAF flight kit on the pilot was wrong, then it would still be today. Now, it was his decision whether it should be changed or not, but he thought it should be so I sent a load of info for him to use.
There-we go; that's a prime example of how these updates can be used to tweak a product. Even if SoW is released soon and no further changes are made to the released-product, there will be patches. It's all one massive development cycle.
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  #7  
Old 09-11-2010, 11:33 AM
Meusli Meusli is offline
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Has Oleg ever given you guys a reply to your weekly whining? No he hasn't. It makes it pretty clear to me he is ignoring your ridiculous requests and nick picking solutions as he knows it's impossible to please you all. Every week there are pictures posted with WIP explained in the blurb above and some people take that as a green light to buff up there chest and declare that this is wrong and that needs changing.

I can tell when someone with real knowledge suggests something that is correct as Oleg and Luthier always take time to reply to them or fix what was wrong. Take csThor's request this week about the markings, he was replied to in two posts with an answer, have you guys ever gotten an answer?
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Old 09-11-2010, 11:50 AM
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RedToo RedToo is offline
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Oleg does listen and Oleg does reply - when he has time. I have sent pictures and information to Oleg for BoB SoW and he has a) used the info. and b) replied personally about it.

It is worthwhile posting constructive criticism in a measured way backed up with evidence. Frantishek is picking up on a small point but he is going about it in the right way. I'm with him on this one.

RedToo.
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Last edited by RedToo; 09-11-2010 at 11:54 AM. Reason: Spelling.
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  #9  
Old 09-12-2010, 10:23 PM
Flying Pencil Flying Pencil is offline
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Originally Posted by winny View Post
I'm pretty sure the devs also know what fire looks like. Fill out topics with useless chatter!? I've posted less than 10 times on here. I stand by what I said.
Your first post in this thread is:
"That's exactly what I was thinking.. Antennagate is now firegate.. ffs. "

Since you said you do not post useless chatter, then it must be serious.
So, Oleg and team reads this apparently serious statement,... what are you trying to say?

Quote:
Originally Posted by Feuerfalke View Post
Just one question: Do you really insist that Oleg should move more people from making physics, damage or map-modeling to create more realistic flames, smoke and explosions that render at 80FPS on your medicore PC?

How else would you describe your ... input as constructive criticism?
I never said Oleg/1C do anything more then take a look at what I am saying and the detail provided.

It is up to Oleg to decide if it's worth modifying, and if so the priority and effort decided to expend on it.

Quote:
Originally Posted by RedToo View Post
Oleg does listen and Oleg does reply - when he has time. I have sent pictures and information to Oleg for BoB SoW and he has a) used the info. and b) replied personally about it.

It is worthwhile posting constructive criticism in a measured way backed up with evidence. Frantishek is picking up on a small point but he is going about it in the right way. I'm with him on this one.

RedToo.
Thank you.

To rest:
Oleg has demanded an unprecedented amount of detail in SoW, it is sure to be the Sim to compare with for years, maybe decades.
Details is what Oleg is looking at, and this is a detail.

I present him an opinion, an explanation, and historical documents best as I can provide. Rest is Oleg. (This is not the first game I beta tested!)


Someone said who will notice? Others will. It will not happen often, but their will be times when players will be in positions to see a flaming aircraft for a few seconds, and will see those details.
Such as this one:

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  #10  
Old 09-11-2010, 11:51 AM
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philip.ed philip.ed is offline
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I'm sorry, I didn't realise the open forum could read my e-mails....
the answer is this; yes, personal replys have been given by Oleg. recently, I cant say, they are just too busy.

Oleg will reply if he wants to. No-one can explain either way the reasons why he won't. Many aspects of the sim have been changed following on from peoples comments, without any real conversation coming from Oleg. Take the 110 model for example; he exhanged a few posts with Zorin, but nothing really more than that (unless they went into e-mails). Aspects have been changed and probably will be after release if Il-2 is anything to go by. But recently, you may be correct, perhaps they get annoyed; but all they need to do is say so much or have the topic locked with no discussion.

I have yet to see the full RAF pilot to know if Oleg has used my information, but he was thankful for it and it took me a long time to put it together.


Edit-red-too posted before me, but clearly we're on the same song-sheet.
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