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Star Wolves 3D space RPG with deep strategy and tactical elements

 
 
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Old 07-28-2010, 03:16 AM
Trucidation
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Quote:
Originally Posted by Goblin Wizard View Post
I've noticed the same thing but thread level is mainly for calculating experience you get.
Yeah, one of the scripts has a function for exp calculation, which uses threat value in that calculation. Haven't seen it elsewhere, so I'm pretty certain threat is only used as an exp modifier. I'm not sure whether threat is used by the AI to select which ships to target first: after all, the mothership has a larger threat level compared to your fighters, but enemies fight your fighters as well, they don't only focus on the mothership.

Last edited by Trucidation; 07-28-2010 at 03:19 AM.
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