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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 06-07-2010, 10:35 AM
KOM.Nausicaa KOM.Nausicaa is offline
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One aircraft does hold the potential to make a sim if it's done really really well. I agree. The question is just WHICH ONE -- on an economical level. You can make "single aircraft" sims with aircraft that common people know, attractive aircraft like the legendary B17, or maybe the Spitfire too, maybe with a Corsair, for the American market. I already very much doubt you can make it with a Hurricane. Or a Me109. Not even to mention a Fokker, a Fiat or all of the other stuff. It doesn't draw enough people to be economically viable.

Also, if you make a single aircraft or heli sim, your campaign will be tailored around that aircraft. I think except as far as the technical simulation of the machine goes that you want to portray, the simulation of war will always be poorer than in a sim like IL2 or the CFS series.
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  #2  
Old 06-07-2010, 10:48 AM
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Xilon_x Xilon_x is offline
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A2A series not have one only one italian plane shame A2A shame you ignoring ITALY? shame.

A2A series not have respect in this world not exist only america but exist also another nation.

ITALY AND GERMANY is FIRST state of aeronatical tecnology and experience ante-post WW1 and WW2 and post WW1 WW2 American after copy eurpean tecnology to europe.

you loock P47 yes american copy italy desine of reggiane 2000 why most italian live in america and new york during ww2 have good italian comunity.
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  #3  
Old 06-07-2010, 11:05 AM
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Xilon_x Xilon_x is offline
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i repsect most most 1C company and Daidalos team because developers italian plane tank you you is a serious company.

example:FSX not have a just texture terrain of Europe not have complicate mesh terrain of ITALIAN ALPS the big mountain in all europe this is not respect in confront of european peoples not respect the EUROPEAN STANDARDS.
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  #4  
Old 06-07-2010, 11:17 AM
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LukeFF LukeFF is offline
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(Or, should I say, )

Republic Aviation was originally known as the Seversky Aircraft Company, founded by a Russian WWI veteran and staffed (at least initially) by engineers from the former Russian empire. It was Seversky's P-35 from which Italian engineers loosely based the Re.2000.

Keep making yourself look like a fool though. It's good fun.
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  #5  
Old 06-07-2010, 11:31 AM
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Xilon_x Xilon_x is offline
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yes yes just observation SOVIETIC UNION have 2 exemplar of p-35 but not have project.
After the ING.ROBERTO LONGHI PROJECT THE REGGIANE 2000 inspiration to p35.

Sorry LukeFF but my teory to america copy european tecnology during ww2 remain in my mind.

Last edited by Xilon_x; 06-07-2010 at 11:48 AM.
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  #6  
Old 06-07-2010, 01:40 PM
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Feathered_IV Feathered_IV is offline
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My God. How short sighted can you all be??? This is not the enemy. This is potentially the best friend SoW could have.

Oleg has said many times that 3rd party and professional works will be allowed compatability in SoW. What if A2A and other companies produced aircraft like this that can be installed into SoW the same way such addons can be added to FSX? Don't you see? This is where Maddox Games will finally get to make a decent living, by creating a 3rd party industry around SoW. Sow will help sell copies of professionally made addon aircraft, and these addons will help sell more copies of SoW.

If Oleg is smart, he'll be negotiating with A2A and others to allow them to produce versions of future aicraft that can run in the SoW environment... for a fee.

SoW has the potential to bury FSX for customers who are into the short-hop flights. Don't willfully misunderstand me. I'm not talking about the 747's and whatnot. I'm talking about the civil types like Dragon Rapides etc, classic warbirds like the B-17 above and everything else in between. SoW has the potential to corner the market as a Classic Flight simulator. Not just a Combat flight simulator. No way can they make an Il-2 sized planeset on their own though. Opening SoW to commercial and 3rd party expansion is the key.

I must say, I'm suprised no one even mentioned it.
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  #7  
Old 06-07-2010, 02:03 PM
BG-09 BG-09 is offline
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Quote:
Originally Posted by Feathered_IV View Post
My God. How short sighted can you all be??? This is not the enemy. This is potentially the best friend SoW could have.

Oleg has said many times that 3rd party and professional works will be allowed compatability in SoW. What if A2A and other companies produced aircraft like this that can be installed into SoW the same way such addons can be added to FSX? Don't you see? This is where Maddox Games will finally get to make a decent living, by creating a 3rd party industry around SoW. Sow will help sell copies of professionally made addon aircraft, and these addons will help sell more copies of SoW.

If Oleg is smart, he'll be negotiating with A2A and others to allow them to produce versions of future aicraft that can run in the SoW environment... for a fee.

SoW has the potential to bury FSX for customers who are into the short-hop flights. Don't willfully misunderstand me. I'm not talking about the 747's and whatnot. I'm talking about the civil types like Dragon Rapides etc, classic warbirds like the B-17 above and everything else in between. SoW has the potential to corner the market as a Classic Flight simulator. Not just a Combat flight simulator. No way can they make an Il-2 sized planeset on their own though. Opening SoW to commercial and 3rd party expansion is the key.

I must say, I'm suprised no one even mentioned it.
Good strategy indeed. I dream for the day, when company under such name will be established: UNITED SIMULATIONS CORPORATION PLC.

Sounds goooooooooooooooooooood!
~S!
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  #8  
Old 06-07-2010, 02:19 PM
MikkOwl MikkOwl is offline
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Post Planes from Third Party Developers

Yep, the plan really is to get these third party developers to make content for Storm of War. I think it will be good. Probably a bit pricy to buy a lot of planes, but if they can make that favorite one to a super high level, nothing left out, I'll consider spending.

Does anyone recall if it was mentioned how compatibility would be solved when third party aircraft are entered? I think that it was said that the third party developers would submit their planes, and if of high enough standard they would be included and distributed with SoW patches/updates. Then one would have to pay to unlock it as flyable. But always be able to see other people who fly it.

The thought is appealing to me in ways because it could mean that people are more dedicated to learning a specific aircraft (in hardcore realism mode) correctly.

*chanting* Bf 110 - Bf 110 - Bf 110 - Bf 110 - Bf 110!!!
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  #9  
Old 06-07-2010, 05:38 PM
Chivas Chivas is offline
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Quote:
Originally Posted by Feathered_IV View Post
My God. How short sighted can you all be??? This is not the enemy. This is potentially the best friend SoW could have.

Oleg has said many times that 3rd party and professional works will be allowed compatability in SoW. What if A2A and other companies produced aircraft like this that can be installed into SoW the same way such addons can be added to FSX? Don't you see? This is where Maddox Games will finally get to make a decent living, by creating a 3rd party industry around SoW. Sow will help sell copies of professionally made addon aircraft, and these addons will help sell more copies of SoW.

If Oleg is smart, he'll be negotiating with A2A and others to allow them to produce versions of future aicraft that can run in the SoW environment... for a fee.

SoW has the potential to bury FSX for customers who are into the short-hop flights. Don't willfully misunderstand me. I'm not talking about the 747's and whatnot. I'm talking about the civil types like Dragon Rapides etc, classic warbirds like the B-17 above and everything else in between. SoW has the potential to corner the market as a Classic Flight simulator. Not just a Combat flight simulator. No way can they make an Il-2 sized planeset on their own though. Opening SoW to commercial and 3rd party expansion is the key.

I must say, I'm suprised no one even mentioned it.
It was mentioned
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