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#1
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these characters are encoded in hex script.
it can be recoded with this tool. btw - i've modified the source code for AoL from AoD mod. Lestas have made a huge work. anyway thx, you noticed about that. Quote:
and btw, i've done few mods that aloow units gain expirirence for battles. if anyone interested, i could try to find some freetime to translate them and to share it with everyone. P.S. i still apologise for my english. if anyone can give me loc_ses.kfs file for english-languaged version of AP, i could faster translate my mods for you. |
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#2
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Hey, here is the english version of the loc_ses.kfs, as u requested. I ve been looking at your mods on the russian forum and there are some very interesting, but on some of em, the ones that are unit mods, logically they are on pure russian, so are useless to me (a shame cuz i am curious about some of em).
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#3
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Hey guys i have a question i cant answer for myself -.- how can i do to make a unit only available on summoning, like avenging spirits?? i mean, dont want the unit to be available on shops, or like a fighting troop, only as a summoned unit. Any idea???
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#4
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you have to add it's name into ignorecp.txt file.
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#5
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thx
edit: well, forget it. It didnt work, king harl's still appearing on shops for buying sigh.. do i need to ad the ignorecp.txt file on my own mod for it to working? or only adding the unit on the ignorecp.txt file on the kbmaster mod is enough? Last edited by N3MES1S; 05-03-2010 at 02:31 PM. |
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