Quote:
Originally Posted by Goblin Wizard
This script is 100% done. Now I'm working on bringing back random missions from SW2. I'd like to release these two parts together.
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Not sure if it is possible to do that, most of the code for dynamicmissions is intact, but its likely that whatever they did to disable it is hardcoded, but you probably should look at the outofmission.script file in the include folder. The developers probably intended these to replace the SW2 random missions, but the problem is that these missions happen so damn rarely (with exception of the pirate asking for bribes) that most people do not even notice them.