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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 03-27-2010, 07:56 PM
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This is kind of a small observation, but I like how the ground objects are placed in the map "on a plane", and not tilted, at angle, on the hill side (looking very awkward and wrong)...
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  #2  
Old 03-27-2010, 08:17 PM
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Didn't he say in the interview that all of the ground objects are done for this arena and the next one too.....I pretty sure he did.
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Old 03-27-2010, 08:19 PM
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And I say again ..It's not a WWII Tree Sim
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Old 03-27-2010, 08:57 PM
virre89 virre89 is offline
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Like Richie pointed out, ease on the ground requirements it's a flight sim.
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Old 03-27-2010, 09:19 PM
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but it's not the 1990s, for games to be taken serious these days they need to have robust lifelike graphics. Which I have no doubt this game will and does already have. But when I hear people say, "it doesn't need such and such because it's just a flight sim" it makes me happy they aren't the ones designing the game, seems like they would be happy with this:


"But the FM is awesome!!"


wake up people, it's 2010, play any other top-selling game of another genre and realize what SOW has to compete with
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Old 03-27-2010, 09:38 PM
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As always there is not only black and white but also many shades of grey!

First priority are the aircraft with their fm and dm!

second comes, imo, the targets for those aircraft.

third is the terrain and the sea

forth is buildings, trees, scrubs....

fifth is, also imho, the ai. (incl. ai traffic and map population.)

sixth is the variancy of trees, buildings and so on

everything after 5th is "nice to have, maybe later, third party" stuff
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Old 03-27-2010, 10:27 PM
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Quote:
Originally Posted by AdMan View Post
but it's not the 1990s, for games to be taken serious these days they need to have robust lifelike graphics. Which I have no doubt this game will and does already have. But when I hear people say, "it doesn't need such and such because it's just a flight sim" it makes me happy they aren't the ones designing the game, seems like they would be happy with this:


"But the FM is awesome!!"


wake up people, it's 2010, play any other top-selling game of another genre and realize what SOW has to compete with
But the FM was awesome. I remember that it was (almost!) the Domark MiG 29, the graphics were pretty atrocious, the trees looked like inverted umbrellas with panels missing, but if you played it from a RAM disk, it was actually fun to fly, and it did sideslips which you wouldn't get in Falcon or Combat Pilot.
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Old 03-27-2010, 09:06 PM
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Quote:
Originally Posted by Richie View Post
And I say again ..It's not a WWII Tree Sim
It is a game set in Britain. There will be little point in releasing a Med' sequel if all countries look the same. It should obviously look like England.
It doesn't yet.
And it is a good idea to let Oleg know that; just in case he can't see it. Or should we wait with that until after release?
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Old 03-29-2010, 02:59 PM
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Quote:
Originally Posted by major_setback View Post
It is a game set in Britain. There will be little point in releasing a Med' sequel if all countries look the same. It should obviously look like England.
It doesn't yet.
And it is a good idea to let Oleg know that; just in case he can't see it. Or should we wait with that until after release?
Oleg is a photographer, a good one too, I'm pretty sure he can see it. Oh, not to mention the fact that these shots were very clearly labeled WORK IN PROGRESS....
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  #10  
Old 03-29-2010, 04:17 PM
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It all a balancing act, getting all the graphics, fm, dm, ai, and moving weather pattern detail working with useable frame rates.

Oleg how are your frame rates issues at the moment? I would imagine you have alot of fine tuning to do to see what details can be kept and what details have to be delayed for future releases.
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