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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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Ah, Tree UK - surely the perfect person to put us right on these matters! ... or is your name just an empty boast
Hesitated to say this before as I'm sure those shots are thrown together WIP demos but, for me what was most off was the positioning of the trees and houses. Looked like a random scatter. Needs to be more integrated around roads, fields, etc. (See real photo a few pages back.). Hedgerows will help when they are put in. Again, maybe a bit OTT to criticize, Last edited by kendo65; 03-27-2010 at 12:48 PM. |
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#2
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#3
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When you look at the diversity of opinions and discussions and information that just a few pictures every friday can ignite on this forum, one can start to wonder what strange bunch of people that are lurking around here..
What other gaming forum would bring forth the "dutch elm disease"? Now it's just for me to find a way to slip that piece of information into a discussion in real life... Skarphol |
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#4
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#5
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yeah, flight sims have always been a weirdo magnet imo that's why I draw the line at strapping infrared beams on my head. |
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#6
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God, if we waited for them to fill-in and position all that detail, for the whole map and in every town...we could be waiting forever for this sim to be done... ;0 |
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#7
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This is kind of a small observation, but I like how the ground objects are placed in the map "on a plane", and not tilted, at angle, on the hill side (looking very awkward and wrong)...
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#8
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Didn't he say in the interview that all of the ground objects are done for this arena and the next one too.....I pretty sure he did.
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#9
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And I say again ..It's not a WWII Tree Sim
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#10
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Like Richie pointed out, ease on the ground requirements it's a flight sim.
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