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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 03-26-2010, 07:22 PM
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major_setback major_setback is offline
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Trees list.





Oak
Beech
Horse Chestnut
Chestnut
Pine
Spruce
Ash
Sycamore
Hawthorn
Poplar
Larch
Elm - also by roads in town
Willow - by water
Weeping willow - by water
Lime
Rowan
Yew
London Plane - in towns

Holly bushes.
Hazel.

Any oriental or foreign trees will work well in parks and gardens.



Others help please...I am not an expert.

We need at least 5 or 6 types of tree as the absolute minimum.
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Last edited by major_setback; 03-26-2010 at 07:29 PM.
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Old 03-26-2010, 07:52 PM
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Urufu_Shinjiro Urufu_Shinjiro is offline
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The Lerche:

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Old 03-26-2010, 08:06 PM
Chivas Chivas is offline
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Nice work Oleg. The trees look very similar to the common Ash, even the leaves in the closeup pic are very similar to the Ash. The tree works for me as long as its dispersed with other varieties of English trees. Stone walls and Hedgerows will also go along way in getting the feel of the English countryside.
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Old 03-27-2010, 12:25 AM
Les Les is offline
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Quote:
Originally Posted by major_setback View Post
Trees list...
Oleg said recently they've licensed 'Speedtree' and will be using versions of those trees, modified to suit SOW.

Here are the default trees Speedtree offers -

http://www.speedtree.com/trees/

Should be alright.

Les.
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Old 03-27-2010, 01:07 AM
Dano Dano is offline
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For those thinking that the colour palette is off, here's a comparison I just threw together, looks pretty close to the British summer to me:
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File Type: jpg comparison.jpg (409.1 KB, 162 views)
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Old 03-28-2010, 10:21 AM
rollnloop rollnloop is offline
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Quote:
Originally Posted by Dano View Post
For those thinking that the colour palette is off, here's a comparison I just threw together, looks pretty close to the British summer to me:
Those two pics look very different to me:

Oleg's sky is a desaturated winter sky.

Oleg's tree color is much darker.

Oleg's grass is much brighter, so are houses.

All in all, despite the high detail quality, screenshot is much unbalanced in terms of saturation/brightness compared to RL pic. Since it's WIP, no distress, but i think it must still be mentioned. IL2's terrain had great qualities for its time, but suffered of the same saturation/brightness unbalance ("tractor green" grass, purple high altitude sky anyone ?), this should be worked NOW, not years after release by modders.
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Old 03-29-2010, 08:06 AM
Oleg Maddox Oleg Maddox is offline
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Quote:
Originally Posted by Dano View Post
For those thinking that the colour palette is off, here's a comparison I just threw together, looks pretty close to the British summer to me:
Right, however anyway we will tune a bit colors for more precise.
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Old 03-29-2010, 08:21 AM
Oleg Maddox Oleg Maddox is offline
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Default To all, speaking about trees

1. Currently we are not making ground sim. So we will have minimal amount of trees types in the release. This minimal amount will be based on Speed Tree samples, reworked for our needs. And trust me it is isn't a small work. We simply decided to use speed tree just because of possible future developments in other directions with the controlable ground units. Thats all. In terms of speed and required power our own trees technology was oriented only for flight sims.

2. We will use some stones and some bushes. But with the sight how to do not owerload the grphics in terms of rendering speed. As more types - more overloading due to render on a great surface (same for trees types as well)

3. Before these screen shots posted, nobody even noticed about any of the last fligth sims speaking about types of trees there Even if it is there totally incorrect.
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Old 03-27-2010, 01:47 AM
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major_setback major_setback is offline
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Quote:
Originally Posted by Les View Post
Oleg said recently they've licensed 'Speedtree' and will be using versions of those trees, modified to suit SOW.

Here are the default trees Speedtree offers -

http://www.speedtree.com/trees/

Should be alright.

Les.
Can you explain how it will be 'alright'?
Maybe I'm looking in the wrong place, but I can not see more than a couple of native British trees in that listing! Most trees are American and would look totally out of place!!!


There isn't even an English oak!!

This means lots of development time is needed for them if they haven't already been modelled. I hope Oleg isn't trusting that there will be enough default trees in that program to suit SoW:BoB, because it looks as though there aren't.
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Last edited by major_setback; 03-27-2010 at 02:02 AM.
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  #10  
Old 03-27-2010, 02:02 AM
AdMan AdMan is offline
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those trees are very similar to an English Oak, quite a bit smaller than a full-grown oak but with some reshaping of the leaves the textures would be spot on





Last edited by AdMan; 03-27-2010 at 02:06 AM.
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