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Star Wolves 3D space RPG with deep strategy and tactical elements

 
 
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Old 03-25-2010, 02:51 PM
Goblin Wizard Goblin Wizard is offline
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Quote:
Originally Posted by Nanaki
You can only find them on Platforms in-game, specifically, the platforms located in Hephastus (though they might be found in other platforms found in the game...)

They were never meant to be mountable on mobile ships of any kind, and never meant to be purchased by the player thus you wont find them in shops, and even if you add them I imagine they wont have the proper pictures, descriptions, or anything like that. Hell, you cannot even add slots to the GUI to mount them on your mothership. This is why you have to mount them in shipdescription, because there is no other way to mount them.
You can add GKTurrets to shops, GUI, can give them proper names etc. I've made fully manageable mothership with 2 GKGuns, 2 GKTurrets, 5 Turrets and 5 Systems (look at my Star Hammer on the previous page). This is hardcoded limit for guns. I didn't try more systems but I think it's possible to add more. GKTurrets and GKGuns have the same icons. They've never meant to be manageable so they have no descriptions but you can add your own.
GUI can handle up to 24 slots.

Quote:
Originally Posted by Nanaki View Post
PS: Got my script to work! My original script was 100% correct, I just had to zone to a different sector in order for it to work properly in-game (was loading a save to test).

I am going to mess with the Specials.script a bit more, hopefully learning a bit more about the createflights script.
YES! This is I was looking for. I've tried making spawning script but failed. Please, give us some more details.

BTW I've made a script that makes all motherships, rare fighters and equipment (generally everything) buyable. Now I'm tweaking it a bit. You can easily buy and fly even Emperor's Battleship

Last edited by Goblin Wizard; 03-25-2010 at 03:18 PM.
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