First game with mage (no-loss), using paladins in a full army, stoneskin+target made it easy, because I also had +20% physical resistance. I was using phantom instead of resurrect.
Second game with warrior (no-buy), mostly vampires, no physical resistance item, but stone skin still halves damage, and that's all it needed.
Third game with paladin (level 1-2), swordsman + cave spiders with stone skin. Also, using dryads + marauders + phantom for infinite money.
Fear is nice too, but it just doesn't compare to stone skin, or phantom for that matter. Slow and Trap are just as nice, but they're all situational.
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