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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 01-19-2010, 08:31 AM
Tree_UK
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Originally Posted by Flanker35M View Post
S!

In flight sim genre the graphical eye candy is not on the top of the list. Most of the time graphics are very good, but also practical. Too much eyecandy takes a lot of power to process and then what is left for physics or damage modeling? IL-2 is maybe a bit dated in graphics department, but some user made content has changed this as well, especially in cockpits, textures, maps and external appearance of planes.

SoW's biggest catch will be the FM and DM being even more complex than IL-2. And now DirectX 11 coding so no more silly "one graphics card pony" game like IL-2 is causing ATI users to spend a lot of time tweaking. Today both Green and Red team offer a lot of power for games so discriminating either of them is just like sawing off the branch you sit on

So until release have time to upgrade HOTAS etc..
I 100% agree with you on the FM and DM being the most important part of any sim Flanker, and DirectX 11 is a positive. Obviously for successful sales and public interest the eye candy surely plays a major factor as long has it does not significantley effect the 'playability'. Lets hope SOW meets our expectations on all these counts. S!
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