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IL-2 Sturmovik The famous combat flight simulator. |
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#1
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IMHO I seriously hope time is not being spent giving pilots facial expressions. If someone rocks up in my six blazing fire, I'm guessing I'm going to want to manoever, not change my view setting to see if my eye brows are up in surprise. a flight simulator or human simulator? As an IL2 player, I'd be quite happy with just seeing a pair of legs on the rudders and a hand on the stick! Great looking WiP - looking forward to this. |
#2
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Agree 100%
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#3
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S!
In flight sim genre the graphical eye candy is not on the top of the list. Most of the time graphics are very good, but also practical. Too much eyecandy takes a lot of power to process and then what is left for physics or damage modeling? IL-2 is maybe a bit dated in graphics department, but some user made content has changed this as well, especially in cockpits, textures, maps and external appearance of planes. SoW's biggest catch will be the FM and DM being even more complex than IL-2. And now DirectX 11 coding so no more silly "one graphics card pony" game like IL-2 is causing ATI users to spend a lot of time tweaking. Today both Green and Red team offer a lot of power for games so discriminating either of them is just like sawing off the branch you sit on ![]() So until release have time to upgrade HOTAS etc.. ![]() |
#4
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#5
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Nvidia was originally used as they had the most stable drivers and support , iirc over 9 years ago the decision was to code with Nvidia in mind because of this fact. You cant blame Oleg for the poor driver support from ATI even nearly 10 Years later !!!!! ATI had it right with the X1950 pro and driver 7.11, I had 2 in Crossfire config for a while. Seems they went chasing numbers to make sales and lost the plot. Last edited by KG26_Alpha; 01-19-2010 at 08:47 AM. |
#6
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Thats a fair point Alpha, ATI cards have always been good but the driver support has been sketchy at best. I'm not certain that has improved much in recent times.
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#7
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ATI drivers and Crapalyst software suck, I'm never buying an ATI card again.
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#8
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S!
Do not bash ATI alone Alpha. ATI has full support to OpenGL 3.2 and IL-2 is the ONLY game using old OGL version I have problems with, due the "nvidiasation" done back then. During IL2 beta I had ATI/nVidia/Kyro II and got IL2 to work fine and reported this to devs. So not lack of testing ![]() I can run Rise Of Flight maxed out, Aces High 2 maxed out, STALKER maxed out etc. with my ATI 5870HD WITHOUT a SINGLE glitch due supposedly "crappy drivers and support". From my experience with computers and troubleshooting MOST of the errors are located between the keyboard and the chair ![]() So if IL-2 got some more support, DLL's do this, as I tested them extensively when tweaking ATI to work with it. And it is a 2 way road, ATI and TD/MG must communicate ![]() ![]() ![]() So my point is valid, DirectX 11 is the right step to get rid of the 1-trick pony stuff we have in IL2. That is a VERY good thing to ALL gamers regardless brand of GFX card. I am not a fanboi of any brand, I just use whatever I want..now it was time for ATI and damn happy with it. Back to topic. Super details are for screenshots. In the heat of an online fight or hair rising offline campaign you really do not have time to stare if a screw is serial numbered or not and every player wants performance, even eye candy is nice to have. So balance is the key. SoW will be fine for sure so waiting eagerly for it. |
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