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IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
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#1
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A Request
In the controls section we are able to bind a key for "toggle mirror" so we can turn it on or off. I am aware that mirros do effect FPS but being able to turn the mirror on & then off is "unrealistic". The plane is either equiped with a mirror or not. Currently you can turn the mirror on to check your 6 & then switch it off so it does not effect your vision at medium to high 12 oclock. To stop this, could you have a setting in the config file so you could either set the mirror on or off. I ask this because having a mirror helps with rear view, but has a disadvantage because it obstructs forward view on some planes & to me it makes sense if the mirror stays in position for the duration of the mission & you cant magically turn it off to free up forward views Kennel |
#2
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This has probably been noticed already but the spitfire V cockpit is positioned too high in relation to the wings and nose, you can't see the nose out the front and the wings are way below. Most of the other spits are fine, there are also texture errors on the canpoy frames of the spitfire cockpits, such as the IX and v, usually on the lest side frame.
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#3
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+1!
There should always be a mirror model on the top of the cockpit no matter the mirror function is on or off.
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Why do some people tend to take it for granted that others have poorer knowledge background than themselves regarding the argument while they actually don't have a clue who they are arguing with in the first place? ![]() |
#4
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Another request
![]() Would be possible to allow player's plane to start the mission from parking for the coops and singles without using workarounds? Thanks. |
#5
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Don´t know if its easy or not to do what you ask yomesmo, but its usually not a good thing to start the mission from parking when it was made to start fron runaway, because it destroy the coordination of events on the mission.
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#6
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This could/should be done only for human controlled planes not AI.
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#7
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Hi,
on the by.sturmovik.de:21004 Server is actually the MTO Map running. The Airfield in H2 is used by the italians and my squadron comrades and i have found that it is quite impossible to taxi from the western spawn positions to the runway because of invisible bumps.
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Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects ![]() |
#8
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For what i understand he want to select take off from runaway or taxi as an option like you have in Falcon 4, when you start the mission. |
#9
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Check out this mission yomesmo and see if that it what you have in mind. This was done years ago with what we have now.
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#10
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Hello DT !
Just a little request for Coop missions: Could it be possible that static or running tanks do not try to shoot down enemy planes flying over them, using their main guns? This is a very funny and amazing behaviour, away from real world !! This is quite common in On Line gaming, in which a column of tanks, advancing to attack an enemy position, when attacked by fighter-bombers, forget to fight against other enemy tanks or anti-tank guns and turn their turrets and level their guns aiming and shooting at the planes !! With little success I would say, but, this diverts them from their main target, the enemy ground units. I don't mean armoured Flak vehicles as Wilberwind, Ostwind etc. but common tanks like T-70, T-34, P-IVJ etc. You can see them if you take a track and watch it from a ground camera. Thank you again for your excellent work, and please, keep it on, you have given us back the illusion and interest into IL-2 Shturmovik !! ![]() Last edited by FAE_Cazador; 01-08-2010 at 07:45 AM. |
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