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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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#1
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Lot's of things should have been in lot's of games out the box. But feature creep is a dangerous thing in game development. I cited BF: BC as an example because the XBox patch limit is the excuse the producer gave on the EA forums for lack of clan support.
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#2
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well thats the first i've heard of that. Last thing i heard was Gordan Van Dyke saying they decided to take clan out and replace it with that stupid squad system and that clan support may be brought back in the future. It would seem counter productive to limit the amount of patches that can be released. look at MW2 thats had like 5 already. Its a money thing.
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#3
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LOL it's not a limit on patch count, its a limit on patch size. Because the basic XBox has flash memory or something. But each patch will only be adding code, not removing any, so each patch gets bigger and bigger.
But its more than likely that GVD is just making excuses... 2142 had clans and squads. Pfft. And you're right - it is, and always will be, a money thing. |
#4
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Oh well if you where talking about size then i misunderstood. There is indeed a limit to how big a patch can be. But likewise if that was the case it shouldve been with conquest download (was this a forced dl on ps3?) which was a free dlc (ignore everyone thats says ms forces charges on marketplace content) To put through another patch after probably wouldve been cost preventative. But yeah probably GvD or someone blowing smoke. If they where gunna do it it wouldve made 1943 and bc2.
and for the record. battlefield2 was the pinnacle of online gaming. It had the best squad sytem ever. Probably much like 2142's but i never really played that :p |
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