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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 09-08-2012, 10:06 AM
adonys adonys is offline
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we're actually waiting for more announcements:
- the awesome feature never done in a flight sim before, and abut which were told quite a while ago, but still haven't been told what it exactly is
- the big june/july announcement
- the beta patches readme, again promised but never fulfilled

besides this, were waiting for some fixes, without which the game is pretty useless as singleplayer:
- working radio comms
- AI fixes (AI not following your radio com commands, not following you as a flight leader, not considering you a part of their flight, flying straight into terrain, landing procedures, waiting for player warm up, etc)

and pretty damn annoying in MP:
- sighting ghosts
- flying ships
- dedicated server
- MP addon example

and pretty damn annoying no matter in which mode:
- own airframe hit SFX
- model LOD/dots transition
- model LODS range (like terrain targets not visible even if in a proper distance - ships, buildings and facilities)


just a quick list, probably I've forgotten quite a few.

and remember, these are just fixes (ie not visual immersion fixes like working clouds, not flickering tree shadows, buldings loading popups even on max settings, etc)
  #2  
Old 09-08-2012, 12:26 PM
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Redroach Redroach is offline
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Heh... what I don't get in all this is:
I don't know the inner workings at 1C; maybe everyone will hired to perform like that for life, but in case they aren't: Don't they get that their jobs are on stake here? Each and everyone's job, including B6s?
I mean, they seem to be desperately clinging to the hope that the sequel will be a success, but why should it? After what the 'devs' have shown of their mastery up until now, who, in the name of the devil will buy BoM?
Well, at least we won't hear much crying afterwards...

I've just read through some FAQ from B6, and it seems that some 'programmers' "don't read the bugtracker because they don't speak english". Whew.. I've always thought that for a sophisticated simulation (even directly involving the UK) that is marketed world-wide, you've GOT to have at least SOME higher education, but that seems to be wrong.
Maybe I should apply, too. I mean, I don't live anywhere near Moscow, but actually working doesn't seem to be a requirement anyways...

P.S.:And, yeah, what to sticky this for, anyways? It just left the wrong impression that there's actually happening something...
  #3  
Old 09-08-2012, 12:38 PM
Anders_And Anders_And is offline
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I dont care if its a sticky or not.. There is only one sided communication anyway. Us asking for info. And the more info we want, the quieter they get leading to us asking even louder till the point where they get angry and like a little kid refuse to say anything at all. I said it many months ago and say it again, they have noone working on CLOD. Most bugs take a few days hard work to fix, but it simply is not done because they dont care. They dont even play CLOD anymore because they are unaware of the bugs... Unbelievable nd sad but true..
  #4  
Old 09-09-2012, 02:20 PM
kendo65 kendo65 is offline
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it seems that they have given up now on any attempt to keep people informed.

BlackSix is frustrated at us. But he can only tell us what has been authorised and that seems to be precious little.

What happened to the 'Big Announcement' that 'had to happen' in June?

We don't even know now whether the sequel is Moscow, Stalingrad or both.

What about the MMO? Another nugget thrown our way and then left hanging without any further information or explanation - or even the most basic confirmation of whether the game will continue to have offline single player and online modes as well as MMO. (I suspect it will but once again the detail given is hazy enough to raise doubts in people's minds)

Where is Luthier?

Mention of a Release Candidate for the Steam patch to appear this month (hopefully) is encouraging, but overall the situation continues to be a shambles.
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Last edited by kendo65; 09-09-2012 at 02:25 PM.
  #5  
Old 09-09-2012, 02:35 PM
FS~Phat FS~Phat is offline
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I've no time to clean up this mess right now.

Guys you really made a mess of this.
  #6  
Old 09-09-2012, 05:30 PM
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  #7  
Old 09-10-2012, 09:09 AM
BlackSix BlackSix is offline
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Quote:
Originally Posted by RickRuski View Post
BlackSix, Sorry if you misunderstood my question, nowhere did I suggest that the information came from you, it didn't. It was originally posted by either Luthier or Ilya (not sure which) when questions were asked as to what will hapen with sequels. My question was related to that information. Here's another relevent one: -

What is happening about Sli/Crossfire support??

This statment was issued by Luthier back in about April 2011: -
------------------------------------------------------------------------------------------------------------


5. Resurrecting SLI support. This is our next biggest priority; it’s done by the same programmer now in final stages of optimizing buildings. We are really hoping this will be a quick task, but I don’t have an ETA at this point. It’ll either be a couple of days, or a much longer undetermined amount of time if we have to submit versions to card manufacturers and ask for their input.
------------------------------------------------------------------------------------------------------------- THIS IS OUR NEXT BIGGEST PRIORITY??
His last answer is:
Quote:
Is in the upcomming Patch SLI and Quad SLI still working as "Performance Break"?Is this crazy feature still in? Or did you solve the Problem?

We haven’t made changes to our SLI and Quad SLI support in the upcoming patch.

More specifically about the SLI question.
SLI support is two-ways, it needs to be in our game and in NVidia drivers. We have it in our game, but the patch needs to be certified by NVidia and a change needs to be added on their end.
We probably will try to get the upcoming betapatch certified by NVidia and get SLI support for the game with the next driver release.
Quote:
Originally Posted by kendo65 View Post
What happened to the 'Big Announcement' that 'had to happen' in June?

We don't even know now whether the sequel is Moscow, Stalingrad or both.

What about the MMO?

Where is Luthier?
1) 'Big Announcement' was canceled and postponed to an unspecified date in the future
2) Theater of operations will be disclosed in the announcement
3) No comment about MMO
4) Luthier has a lot of work
  #8  
Old 09-11-2012, 05:34 AM
wannabetheace wannabetheace is offline
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what does MMO stand for ??
  #9  
Old 09-11-2012, 08:39 AM
BlackSix BlackSix is offline
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Quote:
Originally Posted by wannabetheace View Post
what does MMO stand for ??
Nobody here does not have accurate information. And I don't comment this question.
  #10  
Old 09-12-2012, 02:57 PM
adonys adonys is offline
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Quote:
Originally Posted by adonys View Post
we're actually waiting for more announcements:
- the awesome feature never done in a flight sim before, and abut which were told quite a while ago, but still haven't been told what it exactly is
- the big june/july announcement
- the beta patches readme, again promised but never fulfilled

besides this, were waiting for some fixes, without which the game is pretty useless as singleplayer:
- working radio comms
- AI fixes (AI not following your radio com commands, not following you as a flight leader, not considering you a part of their flight, flying straight into terrain, landing procedures, waiting for player warm up, etc)

and pretty damn annoying in MP:
- sighting ghosts
- flying ships
- dedicated server
- MP addon example

and pretty damn annoying no matter in which mode:
- own airframe hit SFX
- model LOD/dots transition
- model LODS range (like terrain targets not visible even if in a proper distance - ships, buildings and facilities)


just a quick list, probably I've forgotten quite a few.

and remember, these are just fixes (ie not visual immersion fixes like working clouds, not flickering tree shadows, buldings loading popups even on max settings, etc)
B6, you've either looked-over or just missed this one. can you comment on it, please?

thank you!
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