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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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This is the reason I'm mad about the interactive tanks and flaks. I've to add that a ground vehicle simulator has different priorities... the objects on the landscape need to be far more detailed both in graphic engine and above all in the physical one. With the introduction of drivable tanks you are exchanging the possibility to have complete and detailed flight sim for an application that can do many average things. IMO the russian village is really well modelled! It's only that I'll see it in the 0.0001% of my time inflight.
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![]() A whole generation of pilots learned to treasure the Spitfire for its delightful response to aerobatic manoeuvres and its handiness as a dogfighter. Iit is odd that they had continued to esteem these qualities over those of other fighters in spite of the fact that they were of only secondary importance tactically.Thus it is doubly ironic that the Spitfire’s reputation would habitually be established by reference to archaic, non-tactical criteria. |
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#2
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Hi Jatta, yes but you are flying the Spitfire and I have less trouble in the dogfight with it, but against somebody very good even being very good won't be enough. Still, good advice for it, i'm talking about the Hurricane which is what I normally fly.
And to all, it's about accuracy for me and not about trying to get stuff removed in order to gain advantage. Thanks. |
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#3
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well talking about accuracy is well known that the hurricane had a big disadvantage with the emil.
Then we can talk about the FM problems, and would be a long talk, but it is another argument.
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#4
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you're welcome!, well ok the Hurricane is a complete different issue, feels sluggish and heavy for my taste, maybe faster than Spits, but its maneuverability will get me killed at the present; never really learned it yet. i hope the Spit isn't giving me bad habits, like getting lazy relying too much on super agility and such (i'm always trying to learn how to better keep my energy though); on the other hand, rookie mistakes made by 109s may be more easy to exploit... i have mostly one type of foe atm, so combat is becoming a rather patterned issue for me. (ok i lost a fight against a 109 some days ago but i was drunk Last edited by Jatta Raso; 04-07-2012 at 08:48 PM. |
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#5
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please get rid of these blurry textures. It doesn't look good tbh.
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#6
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#7
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I like the little shy german tank with a 75mm(Pz IV? Stug III?) peaking around the corner in a few shots.
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#8
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I see it as well. It appears to be a German PZ IV due to the hull shape and the gun fitted on it is not historical for the time period (didn't the PZ IV with L/43 come to service in late 1942. Forgive me if I am wrong).
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#9
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Why people are bringing up top speed and climb rates I don't know. Quote:
I do use flap when I have to but it totally burns my energy. Usually I will try to leave the fight when I've realised that the 109 pilot is not a beginner, but he's used to that too. I have force 109's into spins into the deck using flap, that's the most successful technique so far! Last edited by Osprey; 04-08-2012 at 10:01 AM. |
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#10
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![]() i7 7700K 4.8GHz, 32GB Ram 3GHz, MSI GTX 1070 8GB, 27' 1920x1080, W10/64, TrackIR 4Pro, G940 Cliffs of Dover Bugtracker site: share and vote issues here Last edited by VO101_Tom; 04-08-2012 at 07:21 PM. |
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