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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Well folks...all I know is that I spent my money on a Battle of Britain Air War Scenario....based upon history.
Respectfully, I'm not flying (until the next patch, hopefully) and I am not interested in driving. All, I'm interested in is "realism" and "content" as it pertains to the "air war" at that time. Anything else in this "IL-2 Sturmovik: Cliffs of Dover Forum" is pollution to me. BOM ought to have it's own area here at the 1C Company Forums...I believe that BOM deserves it. No sarcasm meant or intended. None, whatsoever. |
#2
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Well I spent my money on knowing what this sim will turn into based on all the WIP updates I've seen for years, fully aware that this stuff will all take time to get polished and working correctly, just as the decade old IL2 did. Thankfully, I actually know what WIP means.
Sorry if you can't be patient or have a little faith. Perhaps go back and check some of the updates of this game, then go back and look at the updates from old IL2 (bugfixes etc.) and see just how close they are to each other out of the gate. If you think IL2COD is over the instant BoM is released then I don't think you know much about this community or the prior history of the IL2 series. |
#3
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Very cool. I was wondering when this aspect of the sim might show up... I know Oleg had talked about it years ago but I had wondered if it had fallen by the wayside. The tank thing isn't as exciting to me as the controllable AAA possibilities. We've always discouraged vulching online as it was unfair in some dogfight server environments.... perhaps this may change things as humans can take control and defend the airfield before flying the next sortie.
Interesting possibilities and I think this is an interesting direction to go in. I still want the focus to be on the air... but seeing as the IL-2 series has nearly always been tactically oriented I can only see good things from a better modeled ground war.
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Find my missions and much more at Mission4Today.com |
#4
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This game is called il2 Cliffs of dover: - Il2 is the famous name everybody knows for creating an incredible realistic flight simulator. That name will draw flyboys. - It is the Battle of britain; Won by spitfires and hurricanes. Bob is known for the air war. - Who buys this game to sit on their ass in a anti-aircraft weapon waiting for 20 minutes for the enemy planes to arrive, or sit in a tank waiting their ass off until a plane arrives??! - The graphics are not that good to have a FPS view on the ground or driving around. And by what I have seen now, the immersion and gameplay is NOOOOO WHERE Neeeaaar (!) what you can do and see in a cockpit of the planes they have created. 1C: Focus on what this game is all about. At least start on a real immersive dynamic campaign! Don't care if you can change the outcome of the war, that would be actually very cool to try. Every airfield has its own number of planes, the planes need to be repaired and so on. Heck I rather want you to make it into an RTS / Flight sime: Base managment, ammo, fuel, ordering parts, fixing damaged spitfires... Rather that than driving a tank waiting 20 minutes for the enemy to arrive. Last edited by nearmiss; 02-25-2012 at 08:03 PM. |
#5
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when we get the patch and it fixes the CTDs, it adds historical FMs and a AI that makes single player worth playing then people(me included) will be much more welcoming to these "other things".
Even if Luthier told us the CTDs have been fixed(why havent they?) and the FMs fixed(again, why cant they?) and the AI improved it would of helped allay peoples worries. They have had almost full year, we should have a working flight sim with historical FMs if nothing else right? On a side note, did the tracers look better in that last vid, less lasers? <------------ positive
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Furbs, Tree and Falstaff...The COD killers... ![]() |
#6
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Tank battle are probably a feature for the next addons (ETO).
Somebody here says: where is the Royal Navy? Sincerly these update are not related at all with the community expectation about the Battle of Britain. Tank battle for the England invasion? May be, but before to disembarc in England we should defeat the Royal Navy and off course (first of all) the Royal Air Force: a flight sim called "Cliffs of Dover"......the Channel. But talking about the Battle of Britain is probably a dead horse. So again, thank you very much for your time, but these update sounds again like a bad joke. |
#7
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What i would like to see?
A video about an Emil, with new CEM (debugged - improved), taxi, takeoff and fly in the new clouds, and why not.......over a more credible England (landscape). Is it asking too much for a flight sim about BoB? I don't talk about multiplayer, dots ecc. ecc........ |
#8
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So for the last twelve months since release we have been waiting for fixes to ClOD, flight models, CTDs,frame rates,AI,Radio coms,etc etc.
Instead of concentrating on the core game faults we get drivable vehicles.......... It just looks to me like a lack of focus and direction. It just seems the devs are more interested in showing the future possibilities of the game engine than actually fixing the actual game. |
#9
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#10
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Hi!
To the dev.team, I. The steam, the smoke, the dust, the clouds, must have thick shadow on to the other ojects and surfacess. I saw on the video, that the smoke from the locomotive DID NOT have any shadow on to the lawn! Please add such shadows! II. Sometimes, I have seen that grass is popping out of the upper surfaces of the wings of belly landed aircrafts! Please fix this! III. If some vehicle is burning, it should not become pitch black immediately... IV. A lot of burning objects must create a black cloud covering the area, this way making low visibility or black mist covering the area. Please do it. Regards! <---BG-09---<<< |
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