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#111
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Very nice, I hope that mission/map with all the vehicles and ground attacks can be made available to us!
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#112
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I looking forward to this too much, I can't wait and will get a monster pc to max it out
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#113
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Good stuff.
Thanks Black 6! |
#114
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now this is what i call an update !!
looks like 12 months after release things are starting to come together, excellent news on giving control over some ground vehicles and AA guns etc (lets hope tree collision is fixed to by then) and new grafix engine and reworked flight models are around the corner to, its all good ! time to get the band back together, and dust off the old Hotas again ![]()
__________________
President Dwight D. Eisenhower 1953: Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and are not clothed. This world in arms is not spending money alone, it is spending the sweat of its laborers, the genius of its scientists, the hopes of its children |
#115
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Interesting and appreciated update.
If the ground combat aspect can be implemented without detracting from the core flight sim, then it will be fantastic. I can see the scenarios that could come of this already and, if it works properly, it will change the way we look at WW2 air combat simulation. The ability to actually co-ordinate with human played ground units to accomplish a mission will add a depth of purpose to online play the likes of which we have not experienced. However, this progress must not come at the expense of the core air combat simulation. We already know how long it takes to develop new aircraft for the sim, adding the ground element will only increase the need for new aircraft types. Can this be done in a timely, and accurate manner? Only time will tell. I hope they can pull it off.
__________________
![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
#116
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i personaly couldnt care less about this groundaction (how was ist, no time of the 3D artists to make a Wellington flyable but trucks and tanks able to drive.......), but the rest of the update sounds ok , thx.
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#117
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Flyable Wellingtons won't sell a game, drivable vehicles and tanks will.
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#118
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nice update thanks
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#119
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So instead of squashing bugs and getting this game fully optimized, they are creating drivable vehicles, in a FLYING game. Great.
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#120
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Beautiful Detail! THX for the Update,I look forward to the patch.
__________________
![]() Patrick |
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