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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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hey,thanks for the update!!!great stuff, i have to say i like the ground action more and more, with a good ideas and gameplay support it can develop in huge online battles, wonder how acurrate is the damage model of the ground units. The possibility to drive to your plane is awsome, i would love to see more animation of humans. Really depend on how all the stuff will be implemented in to the game.Keep the great work!!!
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#2
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Thanks for an excellent update BlackSix/Luthier.
I said from day one I wanted to drive around the landscape! The news re: patch and FM is very encouraging. ![]() |
#3
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New FM sounds impressive will have to see what Bongo and Tuckie make if it
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#4
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Is it me or the colors in the vids look much better, much more realistic ?
And I said that, being a long-term "ukrainian-green" hater ![]() |
#5
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I haven't trawled through the 21 pages yet, but the cockpits and colours in the video look a lot better (like the ones from a previous Beta).
Awesome update! Thanks!
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Luthier: If not for your guys' criticism and incredibly high standards, we'd never have become what we are. Keep it up! Source for the sceptical: http://forum.1cpublishing.eu/showpos...11&postcount=9 |
#6
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Looking good BS.
I'm enjoying the game as it is currently despite the problems- the potential shown in these videos is inspiring. The mission possibilities will be mind-boggling and the progress on the optimisation of the graphics looks very promising. |
#7
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I like the idea of a full war simulator with all kind of vehicles. But I think that if you plan to do so, you need to do it full and right... Vehicles models, and even landscape, wich were amazingly detailed for an aircraft simulation, looks very outdated when used for a vehicle one. I hope you can upgrade the drivable vehicles to aircraft standards. Terrain also need a lot of improvement to work right at that level. Good work and good look. You are facing a very difficult and extensive task that way. Anyway when you release the sdk third party could work in extremely detailed vehicles as well.
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