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  #1  
Old 02-12-2012, 12:31 PM
swiss swiss is offline
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Originally Posted by JG27_PapaFly View Post
Sorry shauncm, didn't know you're such a gliding fan. 99% of us actually have their enigne on most of the time.


Thanks for the headsup, been doing exactly that for 6 years. However, it's not at all realistic.

If the game engine does not allow removal of the sonar, developers could eliminate all sounds not being produced by one's plane (read: sounds from nearby planes), as long as the plane's engine is on. If you're into gliding and your engine is off, outside sounds should be enabled.
How does that sound?

Seriously guys, sitting in a plane with a roaring 1000+ hp engine, with a headset on to exclude some of the noise and understand radio transmissions, pilots shouldn't be able to hear any sounds from nearby planes. I'm asking for a basic feature that should have been part of the game from day one. Quite possible the sonar was a feature introduced to make succesful surprize attacks less probable and thus help sell the game. Yet, most pilots shot down in ww2 never saw the plane that attacked them.

Afaik, this bug is related to low quality sound settings. And as far as i am concerned - I don't care.
Do you really feel you get less kills because of this bug? C'mon...

Last edited by swiss; 02-12-2012 at 05:01 PM.
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Old 02-12-2012, 07:13 PM
Arrow Arrow is offline
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Originally Posted by swiss View Post
Afaik, this bug is related to low quality sound settings. And as far as i am concerned - I don't care.
Do you really feel you get less kills because of this bug? C'mon...
I think that Papa has a valid point. The sonar is highly unrealistic. I run sound at full quality settings (SB audigy) and I can hear tailgunners from like 500 meters from me. In a real plane you can't here anything unless it is few meters from you. I would implement it as an option - something like realistic sounds on (no sonar, no external sounds)/off (the current state).
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  #3  
Old 02-14-2012, 09:22 AM
JG27_PapaFly JG27_PapaFly is offline
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Originally Posted by swiss View Post
Afaik, this bug is related to low quality sound settings. And as far as i am concerned - I don't care.
Do you really feel you get less kills because of this bug? C'mon...
Frankly, yes.
I'm not always in a position that allows me to attack with an idling engine. And a LOT of players use the sonar. I know because those guys never execute kick turns to check their 6, yet you can never surprize them from a deep 6 position approaching on full/combat power. However, if you approach with an idling engine you bag them easily. You don't even need to hide into their deep 6, you can approach their 6 at co-alt, even if they fly planes that have perfect view to the back (LA7, Yak3).

It is frustrating to sneak in on a guy's deep 6 and have him execute a perfect breakturn because he heard you.

It's a ridiculous bug that should be removed.
Players who want a radar can play on servers with open-pit + externals.

S!
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