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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #471  
Old 09-16-2009, 04:46 PM
PoetSaskia PoetSaskia is offline
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I want a mission where it's just me against the maximum number of enemy planes the game can handle. Anton, you said that the game was capable of handling hundreds of planes. Well I want to see that, I want to fight that fight! If you want to make this the best flight game ever, you need to push it to its maximum potential.

Last edited by PoetSaskia; 09-16-2009 at 09:47 PM.
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  #472  
Old 09-16-2009, 05:00 PM
Rhah Rhah is offline
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Would it be possible to show who is talking over the mic's on the HUD or on screen somewhere?
At the moment all we have is an indicator to show who has a mic plugged in in the lobby and scoreboard, but no way of telling who's talking.
If this is possible to add in, maybe it should only be activated on Arcade and Realistic mode, as it would detract from the realism of Sim.
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  #473  
Old 09-16-2009, 06:05 PM
fuzzychickens fuzzychickens is offline
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Quote:
Originally Posted by merro View Post
Sim Mode:
The enemy plane is constantly displayed on the map.
The good part about this is that you actually have a chance to finding your enemy.
The Bad side, surprise attacks are non existant.
So my idea.
The D-Pad should be used to spot enemys for your team.
If i get a enemy plane into my FOV (i am not sure about how far the enemy has to be away from my plane) then i should be able to place a order for my team via the D-Pad like "enemy spotted".
Then the enemy plane should pop up on the map for a few seconds.
This would add more suspense to the sim mode.
Or there is a automatic system which shows the enemy plane on the map for a few sec. as soon as i spot the plane.

The D-Pad should also be used to place simply orders like in the sp mode.
Like cover my back etc.
I like the spotting idea, but I wouldn't want the map function replaced by this without other ways to find enemies. Maybe combine it with the "grid" idea where by enemies and friendly locations can be given by lighting up 5 by 5 mile square areas that tell they are somewhere in that area - you have a general idea of where to go look for them.

This way, no one plays games where they never find the enemy (as long as the grid size is about the max distance you can spot a plane) and boom and zoom tactics will be feasible (BnZ can not be used right now if your enemy uses map in sim - that sucks).
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  #474  
Old 09-16-2009, 10:31 PM
Draakje Draakje is offline
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Dont know if this was asked/suggested before:
(more of a dlc suggestion)
Havilland Mosquito where is it? great plane one of my favorite ones.
Maybe also Hawker Typhoon.
Get some more british planes in.
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  #475  
Old 09-16-2009, 11:14 PM
PhantomIIF4 PhantomIIF4 is offline
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I guess that this is the place to put forth suggestions for developers. I didn't see it when I made that other thread. My suggestions are fairly minor and mostly involve the hangar information and what the game refers to various aircraft as but here it goes....hopefully the devs will see my comments.

Ladies & Gentlemen,

First let me start off by saying that I've been an avid fan of the Il-2 series since the Forgotten Battles installment several years ago. I have 1946 installed on my computer and I still play it from time to time. When I heard this series was coming to the consoles I was excited, and I've enjoyed the Xbox 360 version thus far. I've noticed a few odd errors in terms of the factual representation of the airplanes however, and this rather shocked me as the Il-2 series is what I consider one of the more factually accurate representations of WWII aircraft I've ever come across.

I'm not sure if any of these small issues can be fixed, but I thought I would at least try to bring it to your attention and see if anything can be done.

The first thing I noticed is that the weapons descriptions for the Hawker Hurricane Mk II and Bristol Blenheim are incorrect. While both aircraft carried machine guns, they were of the 7.7-mm (.303 cal.) type as opposed to the larger 12.7-mm (.50 cal.) type. I realize it's a minor issue, and most people playing the game will probably not notice it. Just something I felt I should point out. Oh, and since the 12-gun variant of the Hurricane is represented, the designation should technically be Hurricane Mk IIB. Again, not a huge deal, but just something I noticed.

Additionally, as with the Il-2 itself (at least the earlier models), the rocket armed Hurricane variants were fitted with eight RP-3 rockets as opposed to six as shown in the game. It's not a huge deal, but just something I felt I should point out. I'm guessing entire 3D model changes are rather out of the question, but it was worth mention.

The third issue I noticed involves the P-51B. The aircraft depicted in the game doesn't have the appearance of a P-51B, but rather an earlier variant of the Mustang used by the British known as the Mustang Mk.IA. This early variant of the Mustang series has the Allison V-1710 engine (notice the three-blade propeller and cowling differences as compared to a P-51 variant with the Merlin engine). Thus, in the interest of historical accuracy, this aircraft should be renamed the Mustang Mk IA in all game references to it. Additionally, the armament listing in the hangar of four 12.7-mm Brownings (which is correct for a P-51B) should be listed as four 20-mm Hispanos, which was indeed the armament of the Mustang Mk IA.

Anyways, I hope some of this information can be put to use in potential patches or game updates. Thank you for anytime you can put into reading my comments.
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  #476  
Old 09-17-2009, 03:03 PM
NephilimUK NephilimUK is offline
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Lobby suggestions

Ability for host to kick persistent kamikaze pilots / suicide jockeys - they spoil the game for a lot of people

Ability to host private (friends only) games and/or be able to reserve places for friends

Match balancing - so that teams are forced to be evenly numbered

Clan-friendly features would be nice too.

Aircraft wish list.

Do17
Ju88
Mosquito
Beaufighter
Wellington
P38 lightning


Gameplay suggestions

Stats page - something that allows the player to track their own and friends stats (Warhawk is sublime in this regard)

Target indicator disabled when flying in clouds


Observations


I'm loving this game (aside from the lobby and cheap behavioral aspects of a minority of gamers) - anything you can do to make it better in these respects would be great. Thanks for bringing it to consoles.
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  #477  
Old 09-17-2009, 08:02 PM
simfex simfex is offline
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A game only can live for a long time when the support is good and when the game gets enough good stuff in the future. A Pacific theatre is a must for example. Also more aircraft of all the nations. Why not some missions over the Atlantic with planes like the Short Sunderland or FW 200 Condor, Also Avro Ansons, Lockheed Hudson and Faireys Firefly attacking some bridges with heavy flak, or more big ones like Lancaster, Wellington, Stirling,Liberators and so on. Naturally all the planes for multiplayer too. You only have to give us stuff for the future and the game will live in future. Dont forget a fly-by sight and give us more options for settings in MP games for example to disactivate the target markers in realistic mode for all players.Also it should be possible to have a mode in multiplayer where you only can use real planes for both sides. For exampel: Map is Great Britain,-Team A is only British planes and Team B only Luftwaffe or some Italians. No russian planes over Dover,or fighting Hurricanes VS Hurricanes.So silly I think. In an open mode this is ok for fun but not for ever.BRRRRRRR.

Last edited by simfex; 09-19-2009 at 10:11 AM. Reason: completing
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  #478  
Old 09-17-2009, 08:21 PM
ksol27 ksol27 is offline
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A few changes that I think would be very helpful.

1. custom button mapping.
2. do not end the session after each online match is over. allow the host to set up the next match and launch while the remaining players are in a lobby.
3. set up a community page with squadron registration and host challenges/tournaments. Killzone 2 did a great job of tying in online content with the game.

Thanks for considering these changes.
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  #479  
Old 09-18-2009, 02:04 AM
Kizersozse Kizersozse is offline
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Default Please add or fix if possible

Great game love it just wish a few things could be changed.

1.) Flightstick deadzone customization for the 360 not just ps3

2.) Assisted kill points are stat category

3.) Brake button For the Flightstick

Thank you for your consideration in these matters
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  #480  
Old 09-18-2009, 02:46 AM
vf2supra vf2supra is offline
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realistic plane models and accurate ones to PLEASE fix the p-51s' flight characteristics and some of the other fighters i beg u
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