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  #1  
Old 07-11-2013, 12:09 PM
_RAAF_Smouch's Avatar
_RAAF_Smouch _RAAF_Smouch is offline
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Question Need Some Help Please....

Since installing the new patch I have noticed at times that I get a "small freeze" graphics wise each lasting ~ 1/2 to a second when flying. This has been happening both off and online.

I have attached my .conf file so hopefully I can get this figured out.

At the moment I have updated the vid cards drivers to the latest version (320.49) and even on the older version of 320.18 I was getting these stutters.

Looking forward to figuring this one out.

~S~
Attached Files
File Type: zip conf.zip (2.7 KB, 2 views)
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  #2  
Old 07-11-2013, 03:59 PM
Tolwyn Tolwyn is offline
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Well, these are generally pretty interesting to troubleshoot.

First thing is dial back a few things to a more basic (but still pretty and flyable) situation.

1. Backup your conf.ini. We're going to be messing with the [Render_OpenGL] section.

2. From your video card control panel (Desktop), disable FSAA and Anisotropic filtering (for now—we're troubleshooting what will eventually cause the stutters).

3. Not sure why you're using Dither and Polygon stipple. Not needed. We're going to use Shaders version 1, not 2. This will affect some water effects, but don't worry, we can add them back in one at a time after each test and see at what point things get weird (ForceShaders1x=1). We're keeping perfect mode on, of course (HardwareShaders=1). We're dialing down the water (Water=0). We're dialing down the forest (Forest=2). Disabling the AnisotropicFiltering and it's corresponding flag that communicates to the extention in your card's driver (TexMipFilter=2 and TexFlags.TexAnisotropicExt=0).

Everything else should be as it is below.

Try this:

Code:
[Render_OpenGL]
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0
TexMipFilter=2
TexCompress=0
TexFlags.UseDither=0
TexFlags.PolygonStipple=0
TexFlags.UseVertexArrays=1
TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=0
TexFlags.TexCompressARBExt=0
VideoSetupId=17
Shadows=2
TexQual=3
TexLarge=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3
TexLandQual=3
TexLandLarge=1
LandShading=2
LandDetails=2
LandGeom=3
Sky=2
Water=0
Forest=2
HardwareShaders=1
Effects=1
ForceShaders1x=1
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  #3  
Old 07-11-2013, 07:44 PM
EJGr.Ost_Caspar EJGr.Ost_Caspar is offline
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So short freezes are not stutters and mostly do not have anything to to with grafic settings. I experience them too sometimes (also long prior 4.12) and I suspect the sound settings instead.
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  #4  
Old 07-12-2013, 09:51 AM
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_RAAF_Smouch _RAAF_Smouch is offline
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Quote:
Originally Posted by EJGr.Ost_Caspar View Post
...I suspect the sound settings instead.
I had the sound quality up at 32 channels, lowered that to the default. Selected Headphones instead of Desktop Speakers (I use headphones 'cause of TrackIR 99.5% of the time). Played around with a few of the ingame settings, and the stutters have reduced somewhat.

The only other thing that I am yet to try, (and don't really want to delete them if I don't need to), is the sound pack to see if that makes any difference.
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  #5  
Old 07-12-2013, 06:54 PM
Tolwyn Tolwyn is offline
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Didn't know you were working with a modded version. Not that that's a bad thing, but all bets are off at that point.
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  #6  
Old 07-12-2013, 07:29 PM
KG26_Alpha KG26_Alpha is offline
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Quote:
Originally Posted by _RAAF_Smouch View Post
I had the sound quality up at 32 channels, lowered that to the default. Selected Headphones instead of Desktop Speakers (I use headphones 'cause of TrackIR 99.5% of the time). Played around with a few of the ingame settings, and the stutters have reduced somewhat.

The only other thing that I am yet to try, (and don't really want to delete them if I don't need to), is the sound pack to see if that makes any difference.
[sound]
SoundUse=0

Turn the game sound off completely to test it, if ok and no freeze, you can tweak the sound settings under conf ini channels etc etc till it stops freezing.

I use the sound files JGr.Ost_Caspar posted here on the forum and have no problems with modded sounds.

If it still freezes with the sound off then tweak the graphics and/or instal old/new GPU drivers



Quote:
Originally Posted by Tolwyn View Post
Didn't know you were working with a modded version. Not that that's a bad thing, but all bets are off at that point.
The new v4.12 has "plugin" modded sound file capability via the gui.









.

Last edited by KG26_Alpha; 07-12-2013 at 08:41 PM.
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  #7  
Old 07-19-2013, 11:47 AM
_RAAF_Smouch's Avatar
_RAAF_Smouch _RAAF_Smouch is offline
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I have been playing around with sound settings and graphics etc with not much success.

I then removed the sound pack that is linked on the forum here and flew the same mission again...

no stutters or freezes...

Oh well at least it's running smooth again.

Thanks for the assistance guys...

EDIT:

Some hours later and I noticed stutters are still happening. I guess it's time to roll back to an older driver version for my card.

~S~
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Last edited by _RAAF_Smouch; 07-20-2013 at 12:22 PM. Reason: More info added
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