Quote:
Originally Posted by Feathered_IV
It makes me wonder though, are the landscape textures everything they can be? If the scope for improvement in skins is anything to go by, there is a fairly significant margin between the community talent and the in-house capabilities of Maddox Games.
It might be worth structuring things in the sequel so that the user can access landscape textures without having to crack the game open. I would not like to be stuck with with poor or dated hard coded landscape textures for a decade or more.
Thanks!
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We can only hope that when the map making sdk is released that, and I assume we would, have ease of access into the maps and textures, because there are some really great ones made by the community for the previous titles.