![]() |
|
IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
![]() |
|
Thread Tools | Display Modes |
|
#1
|
|||
|
|||
![]()
1946 With all the great sound Mods: Nothing compares, simple the best
![]() Cliffs of dover, Not good at all ![]() two words: Allison&Merlin, says it all ![]() Regards Josh |
#2
|
|||
|
|||
![]()
Your statement basically is correct, but...
Don't you think that your initial comparison is flatout bad? You compare >modded< 1946 sound with >stock< CoD sound. Compare stock sound and stock sound to each other, then judge again. |
#3
|
|||
|
|||
![]() Quote:
Cliffs of dover, Not good at all TIME WILL TELL wasnt really having a dig |
#4
|
||||
|
||||
![]()
I don't know why everybody chastises CoD sound - I actually happen to like it, especially the "dynamic" components. You can actually *hear* if your crate runs at the right mixture and such - and while modded 1946 sounds are, by themselves, really great, I can't remember that they are able to reproduce this additional level of immersion.
As of now, I prefer CoD sounds, to be perfectly honest. The sound configuration options in CoD, on the other hand.... ![]() |
#5
|
|||
|
|||
![]() Quote:
|
#6
|
|||
|
|||
![]()
you can laugh...it is not wrong chat he said...
sound modded in il2 are really great...but not dynamical like in COD. and sorry but how many time to devellop only the mod sound? |
#7
|
|||
|
|||
![]()
As for the textures, sound files able to be open by modders NOW !!!
|
#8
|
|||
|
|||
![]()
"You compare >modded< 1946 sound with >stock< CoD sound. Compare stock sound and stock sound to each other, then judge again."
I think you don't understand the situation. A game issued in 2011 must have, by nature, better sounds than a modded game from ten years ago. So, easy measure, let the sounds be modded NOW !!! |
![]() |
|
|