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-   -   The sound compared to 1946 (http://forum.fulqrumpublishing.com/showthread.php?t=20665)

Doc_uk 04-05-2011 08:10 PM

The sound compared to 1946
 
1946 With all the great sound Mods: Nothing compares, simple the best:)
Cliffs of dover, Not good at all:( Time will tell
two words: Allison&Merlin, says it all:grin:
Regards
Josh

Fritz X 04-05-2011 08:12 PM

Your statement basically is correct, but...

Don't you think that your initial comparison is flatout bad?

You compare >modded< 1946 sound with >stock< CoD sound. Compare stock sound and stock sound to each other, then judge again.

ChrisDNT 04-05-2011 08:17 PM

As for the textures, sound files able to be open by modders NOW !!!

ChrisDNT 04-05-2011 08:18 PM

"You compare >modded< 1946 sound with >stock< CoD sound. Compare stock sound and stock sound to each other, then judge again."


I think you don't understand the situation.

A game issued in 2011 must have, by nature, better sounds than a modded game from ten years ago.

So, easy measure, let the sounds be modded NOW !!!

Doc_uk 04-05-2011 08:24 PM

Quote:

Originally Posted by Fritz X (Post 253366)
Your statement basically is correct, but...

Don't you think that your initial comparison is flatout bad?

You compare >modded< 1946 sound with >stock< CoD sound. Compare stock sound and stock sound to each other, then judge again.

Yes your right thats why i put
Cliffs of dover, Not good at all TIME WILL TELL
wasnt really having a dig

Redroach 04-05-2011 08:35 PM

I don't know why everybody chastises CoD sound - I actually happen to like it, especially the "dynamic" components. You can actually *hear* if your crate runs at the right mixture and such - and while modded 1946 sounds are, by themselves, really great, I can't remember that they are able to reproduce this additional level of immersion.
As of now, I prefer CoD sounds, to be perfectly honest.

The sound configuration options in CoD, on the other hand.... ;)

Doc_uk 04-05-2011 09:26 PM

Quote:

Originally Posted by Redroach (Post 253399)
I don't know why everybody chastises CoD sound - I actually happen to like it, especially the "dynamic" components. You can actually *hear* if your crate runs at the right mixture and such - and while modded 1946 sounds are, by themselves, really great, I can't remember that they are able to reproduce this additional level of immersion.
As of now, I prefer CoD sounds, to be perfectly honest.

The sound configuration options in CoD, on the other hand.... ;)

Hmmm ok lol

esmiol 04-05-2011 10:57 PM

you can laugh...it is not wrong chat he said...

sound modded in il2 are really great...but not dynamical like in COD. and sorry but how many time to devellop only the mod sound?

diveplane 04-05-2011 11:35 PM

Quote:

Originally Posted by esmiol (Post 253555)
you can laugh...it is not wrong chat he said...

sound modded in il2 are really great...but not dynamical like in COD. and sorry but how many time to devellop only the mod sound?

dynamic or not it sounds like turds.

MOH_Hirth 04-05-2011 11:44 PM

All sound files ready, but all are from auor unofficial community, maybe cant be used in oficcial patch, just need a permition and opened way and we will can use "Fly by view" sounds (Tiger33) and in/out sounds from Master JAFA.


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