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IL-2 Sturmovik The famous combat flight simulator. |
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#1
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Friday 2010-03-19 Screenshots and Discussion Thread
Hi folks
Some notes: 1. Everything is WIP. 2. Text messages on screen are temporary (internal code commands), will be replaced with final ones closer to release. 3. Propellers are rotating. But not finalized yet. 4. No markings yet. 5. Clock on the tower will show in mission (game) actual time. Last edited by Oleg Maddox; 03-19-2010 at 01:09 PM. |
#2
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Amazing.
Can´t wait to see this in DX11. |
#3
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Thank you very much. It's a good idea the text showing where the shots was taken (tools, engine...) and what system was used (Dx9, Dx10...).
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#4
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Wow. Love the shots of the CR.42 and Gladiator, first time we have seen those ingame.
If I remember right, these two planes will be AI only at launch? |
#5
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in DX11 - more close to final at the moment we are working in XP and Vista.
But in general there will be not so much difference in DX10 and DX11. At lase with the release. Then... who knows what will be there new in DX11 in time of its life. |
#6
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picture one: nice suns and shadow effects
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#7
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Excellent. Bravo!
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#8
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Thanks,
Interesting to see how things are progressing. Noticed improvements in the colours of ground terrain over the last few weeks (compared to early shots). The Blenheim navigators table looks almost photo-real. Will be nice to see it in DX11. |
#9
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I hope and think that we will have everywhere such good representation of lighting. We use real laws for modeling of light. And try to not overmodel some HDR and other modern features like I see overmodeled in some moder games.
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#10
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yes, the simulation must be the first point!!
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