Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Birds of Prey

IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

Reply
 
Thread Tools Display Modes
  #1  
Old 09-27-2009, 04:54 PM
SL83 SL83 is offline
Approved Member
 
Join Date: Sep 2009
Posts: 54
Default The Saitek Aviator AV8R-02 for Xbox 360 sucks

Just so you guys know.

Zip tie mod gets rid of the stiffness, but the deadzone is so huge it is unbearable.

Honestly - and it's sad to say this - the Xbox 360 gamepad is the better choice between the two.

No such thing as precision control with the aviator.
Reply With Quote
  #2  
Old 09-27-2009, 05:04 PM
Ancient Seraph Ancient Seraph is offline
Approved Member
 
Join Date: Sep 2009
Location: Dutchman in Spain
Posts: 788
Default

Kind of a bold statement don't you think? I for one enjoy flying with it. Maybe a poll or something would be a better idea, instead of claiming to be the all-knowing being.
Just pointing out to people who're thinking about buying one: there's a certain risk you won't like it, some people don't. There's also a risk you do, so don't be put off by a random topic like this. For it's price it's a very decent buy, especially if you're having trouble maintaining a certain attitude with the small joysticks on the controller, like me. And the deadzone is annoying, but you get used to it. I now just skip the deadzone and am able to make pretty small corrections where necessary. And that without any mod .
Reply With Quote
  #3  
Old 09-27-2009, 05:14 PM
SL83 SL83 is offline
Approved Member
 
Join Date: Sep 2009
Posts: 54
Default

No - not a bold statement at all. Just truthful.

I can move the saitek aviator within a 1.5 inch radius, 360 degrees - and the controls do not respond AT ALL.

Piss poor junk.

I observed a deadzone problem on the PC with it as well, but if anyone is going to say that the 360 drivers are what causes the problem - the fact is - it still is a horrible way to play the game.

The freelook is great - everything else kinda sucks.
Reply With Quote
  #4  
Old 09-27-2009, 05:40 PM
MorgothNL MorgothNL is offline
Approved Member
 
Join Date: Jul 2009
Location: Netherlands
Posts: 376
Default

it is your opinion, not fact like you seem to state it

I actually really like it , took me a day or 2 getting used to, but now I cant do without. You get used to the deadzone as well, now I never notice it anymore. It is kind of nice to fight with the controls when dogfighting
Reply With Quote
  #5  
Old 09-27-2009, 05:46 PM
akuma akuma is offline
Approved Member
 
Join Date: Sep 2009
Location: England
Posts: 79
Default

Quote:
Originally Posted by SL83 View Post
No - not a bold statement at all. Just truthful.

I can move the saitek aviator within a 1.5 inch radius, 360 degrees - and the controls do not respond AT ALL.

Piss poor junk.

I observed a deadzone problem on the PC with it as well, but if anyone is going to say that the 360 drivers are what causes the problem - the fact is - it still is a horrible way to play the game.

The freelook is great - everything else kinda sucks.
Maybe its your stick thats broken, or perhaps you are expecting too much?

My stick works just fine, there is a slight and tiny deadzone near the dead centre of the stick, but factor in your flying WW2 aircraft its hardly going to respond like an F-22.
Reply With Quote
  #6  
Old 09-27-2009, 05:50 PM
iannik
Guest
 
Posts: n/a
Default

I don't like how Aviator works, but i absolutely better than gamepad
Reply With Quote
  #7  
Old 09-27-2009, 06:39 PM
Marchochias Marchochias is offline
Approved Member
 
Join Date: Jun 2009
Posts: 94
Default

Yet another kid who thinks his opinion is fact. Oh well.
Reply With Quote
  #8  
Old 09-28-2009, 06:51 AM
RedKicker RedKicker is offline
Registered Member
 
Join Date: Aug 2009
Posts: 11
Default

Quote:
Originally Posted by maxqubit View Post
Dead zone of Aviator (360) is the same in BoP and AceCombat (i did a quick test)
I have to say that I disagree with that. I have both the AV8R and the Hori Ace Edge and the deadzone is much smaller in the Ace Edge. Don't know how or why, but it just is
Reply With Quote
  #9  
Old 09-28-2009, 07:04 AM
Lexandro Lexandro is offline
Approved Member
 
Join Date: Sep 2009
Location: Ankh-Morpork
Posts: 339
Default

Quote:
Originally Posted by maxqubit View Post
Some ppl have argued there is a way around (the Api???) cause they stated that the deadzone was fixed in HAWX (never played that game though)
It was me that made this statement about HAWX (as I own the title). The offical patch notes for the game state that there was issues with the deadzone on all versions and that UBI did indeed fix the issue specifically. I dont know actually how they did this, as I dont know much about coding for 360 specifically but it was done.

In the 1.0 version I was never able to get level flight in game, I always was climbing or diving slightly no matter how gently I moved the pad due to the huge deadzone. In the updated version (1.2 iirc) I am able to get stable level flight now by a gentle push on the pad.
Reply With Quote
  #10  
Old 09-28-2009, 10:15 AM
juz1 juz1 is offline
Approved Member
 
Join Date: Jun 2009
Location: No more team deathmatch, EVER!
Posts: 526
Default

well you know what they say about a bad workman and his tools....
________
BUY SILVERSURFER VAPORIZER

Last edited by juz1; 02-24-2011 at 08:37 AM.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 08:52 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.