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#81
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I would be ashamed of myself if this is "their thing". What is that?
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#82
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I'm not sure, but I know that they like to fly that way...I never tried it
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
#83
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#84
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You can go pro-coop/against coop all day long if you want to guys but it won't change the fact that CoD is and will be an online dud for a lot of virtual squadrons out there as long as there is no "traditional" coop gui/setup. Over 100 people on ATAG? Sweet! if you're in to sporadically organized rag-tag formations that may or may not materialize during the time you have for playing online.
I don't understand why we are arguing about this at all. Surely, one can't be against either form of online play? What would be the motive for that? A lot of people want a "traditional" coop gui, other people are fine with all the new bells and whistles. Why are we even arguing? Everybody just want to play online and have fun. ![]() P.S Since the mods don't care, could you ATAG guys please stop gang-bullying furbs, it's extremely tasteless. I am aware that this an online forum but try to act as the adults you are and show some class instead of acting like high-fiving 7-year olds.
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Last edited by addman; 05-15-2012 at 06:18 PM. |
#85
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If coop haters believe that a "we don` need no stinking coops!" saying is going to get those people back then they are mistaking more than they can realise. |
#86
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P.S I'd go as far to say that they are biased in this matter since their server(s) are dependent on the fact that people CAN'T play "traditional" coops.
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Last edited by addman; 05-15-2012 at 06:31 PM. |
#87
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Why does people think this is a for or against argument? I think the more online options we have the better.
The only thing I'm saying and have been saying all along is that COOPs are entirely possible RIGHT NOW. If you need the old style GUI to play a COOP, then I personally think people care more about the looks of the GUI then the flying part itself. For the last time, I am not against anyone having COOPs, but I'm 100% against people not taking the time to realize that this game is 100x more complex in almost every single way than old IL2 was. With that, making missions is also much more complex. There is a learning curve. People forget that objective based missions didn't come from the FMB. They came from people that made 3rd party programs that made them entirely possible in a mouse click environment. (Here's your sign) 3rd party will be making the same type of stuff for DF/COOP worlds. There's already tidbits of info and work being done on both fronts. We've coded our own commander to make the DF servers work. It would be a mess without it. If you have patience this sort of thing will progress as the sim does. But I'd appreciate people not putting words in my mouth. |
#88
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![]() Ok mission done, only had a hour so it might be a tad rough the edges, but should be fine for a COOP. Full of what? where do i send it Bliss?
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Furbs, Tree and Falstaff...The COD killers... ![]() |
#89
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If you`re saying that it is a "takeoff on either side of the map and meet in the middle" then you are oversimplyfying it. Last edited by carguy_; 05-15-2012 at 06:37 PM. |
#90
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Last edited by addman; 05-15-2012 at 06:35 PM. |
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