Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #81  
Old 05-15-2012, 06:10 PM
ATAG_Doc ATAG_Doc is offline
Approved Member
 
Join Date: May 2010
Location: A brothel in the Mekong Delta
Posts: 1,546
Default

I would be ashamed of myself if this is "their thing". What is that?
Reply With Quote
  #82  
Old 05-15-2012, 06:11 PM
SlipBall's Avatar
SlipBall SlipBall is offline
Approved Member
 
Join Date: Oct 2007
Location: down Island, NY
Posts: 2,719
Default

Quote:
Originally Posted by ATAG_Doc View Post
I would be ashamed of myself if this is "their thing". What is that?

I'm not sure, but I know that they like to fly that way...I never tried it
__________________



GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5
Reply With Quote
  #83  
Old 05-15-2012, 06:12 PM
ATAG_Doc ATAG_Doc is offline
Approved Member
 
Join Date: May 2010
Location: A brothel in the Mekong Delta
Posts: 1,546
Default

Quote:
Originally Posted by furbs View Post
No, again i never said i had this mission ready for COD, we had tried other missions for COOP's but could never get them to work so gave up months ago, bliss told me he could get any mission to work, so i asked about a favorite mission we used to fly. I then asked him if it was possible for this mission to work in COOP for COD, have a read back.
So you want someone to kiss your rear-end and do it all for you to. The whole thing from start to finish. I bet you'd take credit for the entire thing to wouldn't you??
Reply With Quote
  #84  
Old 05-15-2012, 06:15 PM
addman's Avatar
addman addman is offline
Approved Member
 
Join Date: Mar 2010
Location: Vasa, Finland
Posts: 1,593
Default

You can go pro-coop/against coop all day long if you want to guys but it won't change the fact that CoD is and will be an online dud for a lot of virtual squadrons out there as long as there is no "traditional" coop gui/setup. Over 100 people on ATAG? Sweet! if you're in to sporadically organized rag-tag formations that may or may not materialize during the time you have for playing online.

I don't understand why we are arguing about this at all. Surely, one can't be against either form of online play? What would be the motive for that? A lot of people want a "traditional" coop gui, other people are fine with all the new bells and whistles. Why are we even arguing? Everybody just want to play online and have fun. ATAG guys will always play on ATAG because they enjoy that, good for them, the rest of us will just have to wait I guess, hopefully not in vain.

P.S Since the mods don't care, could you ATAG guys please stop gang-bullying furbs, it's extremely tasteless. I am aware that this an online forum but try to act as the adults you are and show some class instead of acting like high-fiving 7-year olds.
__________________

Last edited by addman; 05-15-2012 at 06:18 PM.
Reply With Quote
  #85  
Old 05-15-2012, 06:25 PM
carguy_ carguy_ is offline
Approved Member
 
Join Date: Oct 2007
Location: optimist
Posts: 647
Default

Quote:
Originally Posted by JG52Uther View Post
Thousands of people in hundreds of squads flew coop online wars for ten years in il2.
CoD needs to get those people back.
Spot on, Uther!
If coop haters believe that a "we don` need no stinking coops!" saying is going to get those people back then they are mistaking more than they can realise.
Reply With Quote
  #86  
Old 05-15-2012, 06:28 PM
addman's Avatar
addman addman is offline
Approved Member
 
Join Date: Mar 2010
Location: Vasa, Finland
Posts: 1,593
Default

Quote:
Originally Posted by carguy_ View Post
Spot on, Uther!
If coop haters believe that a "we don` need no stinking coops!" saying is going to get those people back then they are mistaking more than they can realise.
I agree, actually these kinds of thread are most likely alienating both new and old players to CoD and I don't see the point of arguing. Maybe the ATAG guys can please explain to us why they feel the need to argue about this.

P.S I'd go as far to say that they are biased in this matter since their server(s) are dependent on the fact that people CAN'T play "traditional" coops.
__________________

Last edited by addman; 05-15-2012 at 06:31 PM.
Reply With Quote
  #87  
Old 05-15-2012, 06:31 PM
ATAG_Bliss ATAG_Bliss is offline
Approved Member
 
Join Date: Mar 2010
Posts: 1,156
Default

Why does people think this is a for or against argument? I think the more online options we have the better.

The only thing I'm saying and have been saying all along is that COOPs are entirely possible RIGHT NOW. If you need the old style GUI to play a COOP, then I personally think people care more about the looks of the GUI then the flying part itself.

For the last time, I am not against anyone having COOPs, but I'm 100% against people not taking the time to realize that this game is 100x more complex in almost every single way than old IL2 was. With that, making missions is also much more complex. There is a learning curve.

People forget that objective based missions didn't come from the FMB. They came from people that made 3rd party programs that made them entirely possible in a mouse click environment. (Here's your sign) 3rd party will be making the same type of stuff for DF/COOP worlds. There's already tidbits of info and work being done on both fronts. We've coded our own commander to make the DF servers work. It would be a mess without it. If you have patience this sort of thing will progress as the sim does.

But I'd appreciate people not putting words in my mouth.
__________________

ATAG Forums + Stats
Reply With Quote
  #88  
Old 05-15-2012, 06:31 PM
furbs's Avatar
furbs furbs is offline
Approved Member
 
Join Date: Apr 2008
Posts: 2,039
Default

Quote:
Originally Posted by ATAG_Bliss View Post
Doc - there is no mission. As usual, he's full of sh!t.

Ok mission done, only had a hour so it might be a tad rough the edges, but should be fine for a COOP.

Full of what?

where do i send it Bliss?
__________________
Furbs, Tree and Falstaff...The COD killers...
Reply With Quote
  #89  
Old 05-15-2012, 06:32 PM
carguy_ carguy_ is offline
Approved Member
 
Join Date: Oct 2007
Location: optimist
Posts: 647
Default

Quote:
Originally Posted by ATAG_Bliss View Post
@carguy - I'm fully aware of SEOW and the likes, but those weren't hosted on HL (the point of this discussion in the 1st place) That is a completely different animal and one that vanilla IL2 could never do. The online Wars were all made 3rd party including the software to make it possible.
Ofcourse, but that doesn`t change the situation one bit. There is a big online crowd waiting for generic and historical coops to happen. CloD badly needs to get something closely similar to il2 coops or provide something better, meaning an evolution of that concept. It is a popular idea which has proven itself. It is entirely unknown if 3rd party crowd will be able to do the same as with BW/VEF/AFW and the like.

If you`re saying that it is a "takeoff on either side of the map and meet in the middle" then you are oversimplyfying it.

Last edited by carguy_; 05-15-2012 at 06:37 PM.
Reply With Quote
  #90  
Old 05-15-2012, 06:32 PM
addman's Avatar
addman addman is offline
Approved Member
 
Join Date: Mar 2010
Location: Vasa, Finland
Posts: 1,593
Default

Quote:
Originally Posted by ATAG_Bliss View Post
Why does people think this is a for or against argument? I think the more online options we have the better.

The only thing I'm saying and have been saying all along is that COOPs are entirely possible RIGHT NOW. If you need the old style GUI to play a COOP, then I personally think people care more about the looks of the GUI then the flying part itself.

For the last time, I am not against anyone having COOPs, but I'm 100% against people not taking the time to realize that this game is 100x more complex in almost every single way than old IL2 was. With that, making missions is also much more complex. There is a learning curve.

People forget that objective based missions didn't come from the FMB. They came from people that made 3rd party programs that made them entirely possible in a mouse click environment. (Here's your sign) 3rd party will be making the same type of stuff for DF/COOP worlds. There's already tidbits of info and work being done on both fronts. We've coded our own commander to make the DF servers work. It would be a mess without it. If you have patience this sort of thing will progress as the sim does.

But I'd appreciate people not putting words in my mouth.
What does that matter to you? Why do you need to make that point? LOL! I don't care about how complex CoD is, I just want a traditional coop GUI, what are you raving about man?
__________________

Last edited by addman; 05-15-2012 at 06:35 PM.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 06:09 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.