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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #41  
Old 05-20-2011, 06:48 PM
recoilfx recoilfx is offline
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ROF is like a Mac (Friendly, slick, well packaged, doesn't have all the bells and whistles). CloD is like a PC (not friendly or slick, assets don't look consistent, but you get more things simulated).
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  #42  
Old 05-20-2011, 07:08 PM
BigPickle
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Quote:
Originally Posted by Dano View Post
A quick attempt to get a similar shot, the sun is a bit higher in the after shot which makes it look a bit lighter but you can clearly see a lot more blue and thus pink in it.

Before:

After:
Personally I think the OLD sun glow at this time of day looked beautiful with the deep orange ball as apposed to the NEW one which is much brighter and lighter in colour. The sky does look better in general, thats for sure.
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  #43  
Old 05-20-2011, 07:15 PM
Dano Dano is offline
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I have to agree there BigP, not overly keen on the new colours though it is growing on me.
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  #44  
Old 05-20-2011, 10:46 PM
Strike Strike is offline
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Originally Posted by Blackdog_kt View Post
I think the reason people drum up ROF so much is that the elements of the graphics environment are better matched to each other. I'm not a graphics artist and i don't know how else to put it, but the feeling i get from ROF screenshots and videos that people link here is that it's not what the Mk.I Eyeball would see but it's consistent throughout the whole environment.

To me it seems that COD is more realistic on an component-for-component basis, it's just that they need a bit of fine tuning (like the new lighting) to make all the individual aspects of it properly integrate with each other into a complete environment.
Couldn't agree more!
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