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#31
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OMG!!! those tiger moths pics are beautiful!!
can someone post some more pics in broad day light? I haven't gotten the game yet and I really wanna see how they have improved the lighting. |
#32
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#33
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Yes this is one of the things that really ruins the landscape for me. Hoping for a fix and a fix for shimmering trees.
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#34
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It's very interesting (and respectful) in the difference of opinions. Like many here, I prefer the Spits & Hurri's over Camels & Dolphins & I'm an IL-2 fan of old. COD will have it's day but with current visuals, performance, truly awful sound throughout (& in most 'track' cases, non existant), no radio commands, a semi-broken mission editor, it's a little while off. It's coming on though!! Good days ahead. ![]() |
#35
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Well, if you think RoF is realistic in terms of colour or terrain, you're living in a world made solely out of golf courses, seen through washed-out-tinted glasses.
![]() I agree that RoF is a very beautiul game, but the colours are quite washed out. Aesthetically it looks very nice, but it's not exactly realistic. |
#36
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#37
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It's a tough cookie (as out transatlantic members might say).
In terms of realism, CloD is much closer; accurate representation of trees (not 2D images which roate), rivers, fields etc. Whilst I do like the way RoF looks and plays (and I like the atmospherics and the way the trees blend into the scenary) CloD is modelling a lot more features and, in my opinion, offers more tangibility for near photo-realism. With some hederows, darker trees, and maybe more representative colours of England; CloD would be pretty bloody awesome. I think the 1C team should take note for the way that RoF models their terrain textures, though. The colours are nice and uniform, and the grass matches the base-colours perfectly. When the grass/weeds/crops are different colours to the base-textures, then they will clash, which can look quite ugly. |
#38
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It certainly is going to 'evolve' into a wonderful combat sim. And they can both survive side by side I guess due to their differences in feel & pace.
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#39
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Asus P8P67-M Core I7 2600k Asus HD6970 2GB G-DDR 5 8GB 1600mhz DDR 3 Win7 Pro64 Ms FFB 2 |
#40
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I think the reason people drum up ROF so much is that the elements of the graphics environment are better matched to each other. I'm not a graphics artist and i don't know how else to put it, but the feeling i get from ROF screenshots and videos that people link here is that it's not what the Mk.I Eyeball would see but it's consistent throughout the whole environment.
To me it seems that COD is more realistic on an component-for-component basis, it's just that they need a bit of fine tuning (like the new lighting) to make all the individual aspects of it properly integrate with each other into a complete environment. |
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