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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #11  
Old 03-24-2011, 09:43 AM
Vevster Vevster is offline
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In Luthier’s video (translated version here) the guy at the end talks about a ‘kill streaks’ idea where you get bonuses to your aircraft (or whatever) after each kill. What does everyone think about this type of concept?

Personally, I think the only pre-requisites for CoD should be 1) having a system with at least the recommended specs, and 2) the willingness to pay for the game. Someone wants to play with their keyboard and mouse? Great, there should be an appropriate server for that. Someone wants to play against their friends and rack up kill streak bonuses (or whatever), then great, they should be able to do that too. Someone wants a full-real server with historical basis? Excellent, make it so. And I’ll be there too. But I will also be on the other servers, showing them how it’s done (hopefully) and welcoming newbs. At least some them will 'graduate', get the necessary gear and learn the finer aspects.

There is too much elitism about flight simming and this is helping to kill the sector. People need an easier introduction to the genre. Otherwise, do you think our CoD purchases alone will pay for years of updates like we had for IL-2, even if they are paid DLC? Nope, not even close. Volume, not quality, of purchasers is what is required to fund game development into the future.
The problem is , what you asking for (playability with mouse, kill streaks etc...) requires development time, therefore money.

For what result? How many people would really like to fly a PC flight sim with a mouse?

Asking for many features is easy, developping them is not.
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  #12  
Old 03-24-2011, 09:43 AM
meshuggahs meshuggahs is offline
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This is a good example of the elitism I was talking about. I prefer full real servers - way to make someone feel welcome!
I prefer a good & realistic game. It's not elitism, it's just a different genere.
If everything had to please the masses we'd all be playing black ops and listening to lady gaga in no time. No thanks...
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  #13  
Old 03-24-2011, 09:50 AM
jimbop jimbop is offline
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I prefer a good & realistic game. It's not elitism, it's just a different genere.
If everything had to please the masses we'd all be playing black ops and listening to lady gaga in no time. No thanks...
That's exactly it though - not everything has to please the masses. But something does. These guys need an accurate WW2 flight sim that is a commercial success to expand, not just an accurate WW2 flight sim.

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Originally Posted by Vevster View Post
The problem is , what you asking for (playability with mouse, kill streaks etc...) requires development time, therefore money.

For what result? How many people would really like to fly a PC flight sim with a mouse?
Luthier specifically talks about making it easier to play with a keyboard in the vid (if the translation is correct...) The object seems to be to get people interested enough to go the next step. I bet a lot, but obviously not enough from Luthier's comment, did this with IL-2 initially.
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  #14  
Old 03-24-2011, 09:50 AM
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JG52Krupi JG52Krupi is offline
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Originally Posted by meshuggahs View Post
I prefer a good & realistic game. It's not elitism, it's just a different genere.
If everything had to please the masses we'd all be playing black ops and listening to lady gaga in no time. No thanks...
+1 this game is not aimed at a massive audience any attempt to do so would harm the product in the eyes of the simmers that have been hoping for a new SIM, you will need a joystick to have a go at this game...
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  #15  
Old 03-24-2011, 09:53 AM
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JG52Krupi JG52Krupi is offline
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Originally Posted by jimbop View Post
That's exactly it though - not everything has to please the masses. But something does. These guys need an accurate WW2 flight sim that is a commercial success to expand, not just an accurate WW2 flight sim.



Luthier specifically talks about making it easier to play with a keyboard in the vid (if the translation is correct...) The object seems to be to get people interested enough to go the next step. I bet a lot, but obviously not enough from Luthier's comment, did this with IL-2 initially.
By keypads he meant at unrealistic settings you won't need so many levers and sliders to control the engine, or at least that's how I interpreted it!
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  #16  
Old 03-24-2011, 09:54 AM
jimbop jimbop is offline
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+1 this game is not aimed at a massive audience any attempt to do so would harm the product in the eyes of the simmers that have been hoping for a new SIM, you will need a joystick to have a go at this game...
No, you need a joystick to be good at this game. You shouldn't need a joystick to 'have a go'. Take it up with Luthier. The simmers will buy it anyway as long as the sim realism is there as an option.
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  #17  
Old 03-24-2011, 09:57 AM
jimbop jimbop is offline
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By keypads he meant at unrealistic settings you won't need so many levers and sliders to control the engine, or at least that's how I interpreted it!
Must admit it would be good if he commented on this. The context at 10.30 seems to be about newbs but I don't know for sure. Wish I spoke Russian, could have the game already!
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  #18  
Old 03-24-2011, 09:57 AM
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T}{OR T}{OR is offline
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IIRC this feature already is in the CoD, it has been mentioned by luthier. Only you have to paint them yourself.
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  #19  
Old 03-24-2011, 09:59 AM
Masi67 Masi67 is offline
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You just don't get it This ought to be combat flight simulator.
Options you suggest would be great, but developing those alongside fullreal would cause much more time and money.

No offense, it is just different genre
-m


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And which will have more players? And earn more? And, most importantly, allow its studio to develop the next game? As long as I can enable full real options in the game that are as realistic as possible what do I care what the newbs play?
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  #20  
Old 03-24-2011, 10:02 AM
Nike-it Nike-it is offline
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Must admit it would be good if he commented on this. The context at 10.30 seems to be about newbs but I don't know for sure. Wish I spoke Russian, could have the game already!
Luthier said that the game is more friendly for newbies, especially for the ones with keyboards, on low realism settings it's possible to fly with only 4 buttons.
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