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King's Bounty: Armored Princess Sequel to the critically acclaimed King’s Bounty: The Legend.

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  #11  
Old 11-24-2009, 07:13 PM
travelingoz travelingoz is offline
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Do you mean a straight through play with no reloads and without any losses on impossible? That would be a feat indeed!
However if you weren't worried about actual battlefield casualties, it would be a snap with a Paladin.
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  #12  
Old 11-24-2009, 07:30 PM
Kathos Kathos is offline
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Originally Posted by Shield View Post
I'm like you - if I lose a few and get through it, I'm happy.

A 0 loss game is impressive on any difficulty. What I'd like to hear is anyone beating the game without reloading a battle or using the save/reload function other that to stop playing the game for work/school/food/sleep. In other words, you can't ever lose a battle. Imagine how hard that'd be!
Honestly I don't think it would be possible without ever reloading a battle. Randomness puts a huge kink in that idea as you won't always get the same starting units, artifacts, treasure digs, and dragon upgrades. As well as in battles, sometimes the enemy just gets lucky and crits/dodges constantly and burns/poisons the right unit with a really high roll.
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  #13  
Old 11-24-2009, 07:34 PM
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Zechnophobe Zechnophobe is offline
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No load would only really be hard your first time through. I think I've loaded, on my first game, like 5 or 6 times, maybe 7 or 8 times, and most of them are due to me not knowing I was going to fight something, or not knowing what an opponent did. My first battle with driller for instance, or the spider, or before making the elemental axe to know what each does. I've never actually LOST a fight that I intended to start, so not saving/loading doesn't seem that scary.
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  #14  
Old 11-24-2009, 07:46 PM
Urbz Urbz is offline
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Originally Posted by Zechnophobe View Post
No load would only really be hard your first time through. I think I've loaded, on my first game, like 5 or 6 times, maybe 7 or 8 times, and most of them are due to me not knowing I was going to fight something, or not knowing what an opponent did. My first battle with driller for instance, or the spider, or before making the elemental axe to know what each does. I've never actually LOST a fight that I intended to start, so not saving/loading doesn't seem that scary.
Heh, Hardcore mode for the win!
People who play(ed) Diablo2 for example will know what this means, makes games alot more challenging for sure.
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  #15  
Old 11-24-2009, 09:46 PM
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Zhuangzi Zhuangzi is offline
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Yep, an Ironman mode would be cool - no reloads for the whole game. It'd be a different kind of challenge to the no losses challenge.

And to those who say that no losses is impossible, I used to think the same until I kept reading about all these guys achieving no losses playing KB:TL, so I thought I'd better try it to. It's surprisingly not as hard as you think - you just get into a different mindset where each fight is a challenge of its own, instead of trying to rip through the game quickly.
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  #16  
Old 11-24-2009, 10:20 PM
DGDobrev DGDobrev is offline
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My thougths exactly. In addition to that, a no-loss challenge forces you to think about every single simple move you make - not playing a battle like you didn't care. You get used to your troops, you babysit them, you work at them. This helps you to figure out to the best of your ability their strengths, weaknesses and how to use them in the end for better results.

For example, I sorely underestimated the Tirexes. Now I can't do a battle without them. They are the ultimate tank against opponents that inflict physical damage. I knew the paladins were good, but these take the cake. I never lose even 1 tirex even against invincible opponents that spam geyser every turn.
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  #17  
Old 11-24-2009, 10:31 PM
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Zechnophobe Zechnophobe is offline
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I don't... really agree there actually. I mean, the goal of most battles in this game is to suffer as few casualties as possible, so trying to do it perfectly is just the normal taken to the extreme.

What I'd really like to see is a high gold, extremely high difficulty setting. Basically where you can easily replenish troops, but battles are brutal and will require you to focus more on effective victory, than on whatever cheese tactics fools the computer into giving you infinite mana for resurrection.
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  #18  
Old 11-24-2009, 10:34 PM
Kathos Kathos is offline
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Quote:
Originally Posted by Zechnophobe View Post
I don't... really agree there actually. I mean, the goal of most battles in this game is to suffer as few casualties as possible, so trying to do it perfectly is just the normal taken to the extreme.

What I'd really like to see is a high gold, extremely high difficulty setting. Basically where you can easily replenish troops, but battles are brutal and will require you to focus more on effective victory, than on whatever cheese tactics fools the computer into giving you infinite mana for resurrection.
Lol, guilty of that one. Use to do it all the time in KBTL, didn't really have to worry about losing much cause I could resurrect like crazy.
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  #19  
Old 11-24-2009, 10:39 PM
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Zechnophobe Zechnophobe is offline
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The mana spring on a troop adjacent to imps trick? That was a good one for most of Demonis. The last 14 little imps would slowly smack you, and you'd just get more and more mana, recasting as necessary, until you could resurrect your entire force!

But aren't the 'hard' fights that actually get your troops hands dirty more satisfying? When you are trying your best to just do the best damage you can, because this is an actual combat? I really like those fights. But we are groomed throughout the duration of the game to focus just on less losses.. instead of sweet sweet victory.
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  #20  
Old 11-24-2009, 10:41 PM
DGDobrev DGDobrev is offline
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Quote:
Originally Posted by Zechnophobe View Post
I don't... really agree there actually. I mean, the goal of most battles in this game is to suffer as few casualties as possible, so trying to do it perfectly is just the normal taken to the extreme.

What I'd really like to see is a high gold, extremely high difficulty setting. Basically where you can easily replenish troops, but battles are brutal and will require you to focus more on effective victory, than on whatever cheese tactics fools the computer into giving you infinite mana for resurrection.
There is a way. Start a mage on impossible, do not use higher magic and cheat in the gold and some might runes to compensate. You will be low on leadership all the time, meaning the fights will be brutal all the time, but it will feel as if you're playing a warrior.

Besides, you can always replenish your stacks using the stack doubling cheat.

Since this will be a playthrough for fun cheating is allowed On a hardcore games like the no-loss, it isn't. Besides, if you're doing no loss victories all the time, there nothing to cheat for You'll be full of cash all the time.
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