I don't... really agree there actually. I mean, the goal of most battles in this game is to suffer as few casualties as possible, so trying to do it perfectly is just the normal taken to the extreme.
What I'd really like to see is a high gold, extremely high difficulty setting. Basically where you can easily replenish troops, but battles are brutal and will require you to focus more on effective victory, than on whatever cheese tactics fools the computer into giving you infinite mana for resurrection.
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