#11
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Here's some other examples
the first two from CoD you can see the wing vanish as the plane flies away in the distance in the second example you can see the aircraft even as a small speck that grows as you get closer, it doesn't lose pieces or detail as you see it closer
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#12
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Try my idea in post #10 you will see that the wings remain at a reasonable distance
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#13
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Yes, you can use the zoom view to see objects more clearly. But there's also an odd effect, I'd have to make a video to explain. You can sometimes barely see an aircraft at long distance in a wide FOV. When you zoom in to look closer, it vanishes. Zoom out again, it will reappear.
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#14
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This shorter range disappearing first started to occurred with the MG graphic engine rewrite. The game went from a 9km view limit down to about 5km as the new viewable limit of aircraft. They should remain viewable for you up to that limit, they do for me. So then you may be at that threshold and so the problem. With some luck maybe TF may be able to increase that limit in the future...adjusting the battle area grid size downward should help
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 Last edited by SlipBall; 05-14-2013 at 11:20 PM. |
#15
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#16
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It could be done using "next" camera view and so there would not be a link to any single aircraft. The "phenomenon" for you is not game related or I would suffer it as well...aircraft are hard to track at a distance, but if I am sure it is in the area I can usually pick up on it
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#17
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Last edited by Royraiden; 05-15-2013 at 10:10 PM. |
#18
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RoF does a great job of rendering aircraft at distances. You can make them out as small specks that almost look like dust on your monitor and then recognize them as they get closer, even if they are in haze or clouds. I wish CoD was as nice.
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#19
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No I pretty much just fly Clod...my only point was that the aircraft retain their shape even at a great distance away. They can look like ground black pepper at a great distance away too in Clod, but can be tracked by me so I wonder why you can't, monitor??. Original game...watch full screen http://s51.photobucket.com/user/Slip...2eb45.mp4.html 109's & 111's final game
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 Last edited by SlipBall; 05-16-2013 at 10:28 AM. |
#20
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Please have a read: http://theairtacticalassaultgroup.co...5658#post45658 It has been acknowledged by Team Fusion as well in more than one thread and some of their members have explicitly stated that there is an issue with how the LODS are being displayed and that they are not optimized. By the way your picture looks fine, but the shimmering lines that seem to disappear are seen when the other planes are more or less at the same altitude.You can compare the OP first 2 pictures, the first one is fine, but in the second one the left wing is missing.I dont know how much evidence do you still need to at least consider that this might be software related. Last edited by Royraiden; 05-16-2013 at 07:15 PM. |
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